give cast on melee kill the Manaforged Arrows treatment
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Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. Supported Melee Attacks will Trigger a Supported Spell on Kill Supported Spells have (20-39)% more Spell Damage You cannot Cast Supported Triggerable Spells directly to: Supports spells, causing them to trigger when you've spent enough mana in total on other melee attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skills Supported Skills deal 40% less Damage Supported spells deal 1% more Damage with Hits and Ailments per 1 Mana Cost Supported spells Trigger once total Mana Spent on other melee Attacks exceeds 300% of their Mana Cost i know its no longer going to be cast on melee kill but it will at least make the support remotely usefull after so many years of being a meme. or to keep the name: Supports spells, causing them to trigger when you kill with another melee attack. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skills Supported Skills deal 40% less Damage Supported spells deal 1% more Damage with Hits and Ailments per 1 Mana Cost Supported spells will have a +3 seconds cooldown mana Cost & Reservation Multiplier: 200% self found league fan http://www.pathofexile.com/forum/view-thread/324242/page/1 Last edited by caboom#7201 on Apr 12, 2023, 8:19:53 PM Last bumped on Apr 12, 2023, 7:50:48 PM
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