Juggernaut "Unbreakable" Node seems bugged
Playing my RF Juggernaut character in Ruthless Standard and lost ~10-15K Armour compared to 3.20 on the same gear and passive tree. It looks like the Unbreakable node is not applying extra armour from the body armour in the same way as it did previously.
I am assuming this is a bug since I didn't see anything about changing this in the patch notes. The 352nd character to hit Level 100 in Standard The 82nd character to hit Delve 1000 in Standard Last bumped on Apr 18, 2023, 7:58:38 AM
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Unbreakable
Armour from Equipped Body Armour is doubled In game Unbreakable 100% increased Armour from Equipped Body Armour Last edited by baramchi#6846 on Apr 9, 2023, 8:12:39 PM
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We need to make GGG aware of this. This is a big problem. I also play jugg this league and noticed the isue
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Yep ingame armour applies as if it would be 100% increased despite the wording (and working correctly last league).
Hope this is not intended and an undocumented nerf... |
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Would appreciate clarity if this is a bug or intended change and was forgotten from patch notes. If so, the Juggernaut's ascendancy node should reflect the new changed behaviour.
Sincerely, Ruthless players who don't have Determination to scale armour. |
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I have the same problem. Just got over kitava act 10 today, and I was geting my mapping gear done. For weird reason, armor calc was off.
Well, this is the reason. I would also like to know if this will be fixed or this is the jugg now :D I reported the bug ingame, here is the bug report code: ![]() Last edited by djpoet#3771 on Apr 11, 2023, 10:10:59 AM
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GGG please
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Bump
The 352nd character to hit Level 100 in Standard
The 82nd character to hit Delve 1000 in Standard |
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ten percent jugg gamers rise up
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" just a FYI that is a useless /bug. that command is so GGG can regenerate the same zone a bug occured in(very important for terrain issues and such). |
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