Please fix before league launch: Permanent Adrenaline and Onslaught

Just saw this video that shows how to easily get permanent automated adrenaline and onslaught, and though it can be used with any class, when used with Champion you also get a 25% health heal every second.

https://www.youtube.com/watch?v=iW4g0UBw5go&ab_channel=KobeBlackMamba

This needs to be fixed or else every other build will feel awful to play by comparison.


Edit: And here's one of 2k-6k (depending on investment) life regen per second for pathfinders that should definitely be looked at.

https://www.youtube.com/watch?v=vIWNs1zeoUg&ab_channel=Palsteron

Crazier yet, the two could be combined into one build....
Last edited by KZA#6416 on Apr 1, 2023, 3:38:20 AM
Last bumped on Apr 5, 2023, 11:21:57 AM
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KZA wrote:
Just saw this video that shows how to easily get permanent automated adrenaline and onslaught, and though it can be used with any class, when used with Champion you also get a 25% health heal every second.

https://www.youtube.com/watch?v=iW4g0UBw5go&ab_channel=KobeBlackMamba

This needs to be fixed or else every other build will feel awful to play by comparison.



Feedback goes to the Feedback section and "bugs" goes to the bug section.
the pathfinder one doesn't need to be looked at, it requires actual investment to get those numbers, also don't forget it requires physically pressing a button every few seconds to maintain.

pathfinders are limping already with it, its only a strong life sustain as an ascendancy node there is stronger in the game as is..
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dorkdude2 wrote:
the pathfinder one doesn't need to be looked at, it requires actual investment to get those numbers, also don't forget it requires physically pressing a button every few seconds to maintain.

pathfinders are limping already with it, its only a strong life sustain as an ascendancy node there is stronger in the game as is..


My understanding was that you can get flask duration up to about 20 seconds with investment. Pushing a flask once every 20ish seconds for 6k life regen per second is pretty darn good, especially when you throw Petrified Blood into the mix.

With very little investment, it appears you could get a solid 2k regen by using a life flask once every 8-10 seconds. That's probably the strongest single ascendancy node of all classes by a good margin.
Last edited by KZA#6416 on Apr 1, 2023, 3:55:10 AM
"
KZA wrote:
"
dorkdude2 wrote:
the pathfinder one doesn't need to be looked at, it requires actual investment to get those numbers, also don't forget it requires physically pressing a button every few seconds to maintain.

pathfinders are limping already with it, its only a strong life sustain as an ascendancy node there is stronger in the game as is..


My understanding was that you can get flask duration up to about 20 seconds with investment. Pushing a flask once every 20ish seconds for 6k life regen per second is pretty darn good, especially when you throw Petrified Blood into the mix.

With very little investment, it appears you could get a solid 2k regen by using a life flask once every 8-10 seconds. That's probably the strongest single ascendancy node of all classes by a good margin.


And that is good, we finally can play righteroud fire on ranger.
I feel pretty, Oh, so pretty,
I feel pretty, and witty and gay,
And I pity Any girl who isn’t me today!
the life flask ones gonna be busted but I don't expect it to be that popular on SC, regen already gets cut most of the time its why reddits filled with complaints about degens.

Pretty broken for HC though, but PF already got seriously juiced life flasks all we've really gained is not having to press the button, you could already get borderline infinite life flask usage it just had lower QoL.

Honestly its the adrenaline one i'd fix because its degenerate gameplay, people just gonna run around changing stance on cooldown and it'll feel so good nobody will want to skip out on it.
thats actually broken i hope chris sees this
100% agree on adrenaline. That's busted beyond repair and needs changed before league start.

The PF change is just QOL for what they already do.
Thanks for all the fish!
The Adrenaline mastery should be removed from the game 100%. Pure cancer.
But but what about bone shatter..

Melee needs a buff

Hoho

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