Help me develop a tool that finds the best way of crafting items with flow chart and AI tech

Hey guys!
I'm making a project for a tool that helps people find the most efficient way (cost or chance-wise) to craft an item they want from a base item, based on what final item they're trying to achieve!

I have professional experience as a project manager, designer and developer.
I'm looking for people to form a team and work together when it comes to designing a solid crafting logic for all items, as well as a software engineer!

The project will be open source on github!
Tools and code base/type to be discussed!
Please dm me if you're interested <3
Last edited by Tokubetsunah#6128 on Feb 17, 2023, 7:21:56 AM
Last bumped on Feb 17, 2023, 7:09:05 AM

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