Ruthless map drop

Red Tier maps seems to have lower chance to drop. I tested 100 red maps alc and go, with full map drop chance in atlas, 2 voidstone, and 20%+ chance map drop 1 tier higher in atlas tree. Here is what I got:
I got 156 maps drop
24 map drop the same tier
16 map drop a tier higher
31 maps drop a tier lower
drop a bunch of white maps!

The most drop sample distributed with a mean around tier 7-8, that is wrong, the average tier should be around the map tier I ran.

I pushed all my yellow tier maps to get those red tiers, and it still cannot self-sustain, far from it.

Fix it please GGG, ruthless mode is for harder to get gears, harder to kill boss, but not harder to enjoy the normal game play! And for a players that finished 500+ maps, PLAYING RED TIER MAP is the normal game play. Or why don't I just go farm Act 10 over and over again?
Last bumped on Jan 18, 2023, 1:12:46 PM
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don't just assume that mapping alone will/should sustain your maps xD

Do alva temples and delve (and do them properly) and you can sustain both the alching(through fossiles) and maps through temples.
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arknath wrote:
don't just assume that mapping alone will/should sustain your maps xD

Do alva temples and delve (and do them properly) and you can sustain both the alching(through fossiles) and maps through temples.


Clearly, I did all those or I won't be able to alc all maps. The problem is the average tier map dropped is too low in red maps. It didn't happen in yellow maps, I was sustaining fine in tier 10. However, I feel strong decrease in dropped map tier when I clear red maps. That is weird, either GGG nerf (treated them differently) red map map drop, or its a bug.
i had huge problems in the beginning too regarding map drops but aside of the already mentioned things like delve and alva there is some more:

-block league mechanics that dont drop maps (i do only blight, massive ammount of monsters and blight chests also drop maps and blighted maps)
-killing exarch and eater gives you a massive boni of 50% for 1 tier higher and they are not too hard
-atlas passives improve this as well


i was able to run t14+ endless untill..... i ran out of alchs XD
restricting red map drops gives high level items some more value. and makes it a achievement and investment going there for the normal player.
age and treachery will triumph over youth and skill!

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