POE literally has no endgame content
Hi everyone. I've already finished my first season of PoE and I'd like to point out that this game literally has no endgame content whatsoever.
It takes 14-18h for average player to kill the Exarch and Eater as a brand new character. For me it took around 40h only cause I had no idea what I was supposed to do. I don't think having Uber versions of Atlas bosses is a right thing for the endgame content, I've seen people farming Uber bosses just to get one gem from them with intentions to sell it and then to buy more boss invitations, while they were kinda fully geared, so I thought: what's the point of 500M dmg if 5M is enough, which means if you can farm these bosses (Uber Exarch, Uber Shaper, Uber Eater) why would you need to buy anything else for your character ? Also I'd like to say a few words about red maps.. Red maps are pretty simple, I'm not even sure if people really interested in farming same maps for 3 months straight, there are 2 conditions like: 1. Red maps are too easy (95% of all maps) p.s. yes,corrupted p.p.s yes, with boss altars 2. Oh I literally can't even finish this map (regen life and energy shield is disabled or monsters do reflect # damage) that's like the rest 5% maps I'll show screenshot from 'red map' from other diablo ~like game (people there consider these 'red maps' as "min-max" endgame content, which is not available for everyone due to how much effort you need to put if you want to farm this riftstone
Spoiler
![]() Nothing is unreachable in PoE, and that's the problem. Also I'd like to leave a link to the list of bosses from other diablo game so devs can have a look the diversity of boss mechanics and different ideas for future bosses, for me having a regular boss and it's uber version was a good idea maybe for year 2013,but in 2023 that idea seems outdated p.s sorry for my bad English this is not my strong side, but at least I've tried :) Last bumped on Feb 3, 2023, 9:25:33 PM
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By definition every game has endgame content. Because endgame content is "literally" (as you say) the content you play at the end.
Pinnacle Bosses and Ubers are not the only endgame content in the game. There is quite a variety and everyone gets to focus on the type they prefer. |
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" I understand what are you trying to say, please get me right.. by how much you can do with your character, how strong can it become, for me it's just stupid that the only endgame content is farming uber bosses or simulacrum I've seen people been selling STD builds with a price of 20~ mirrors which can kill basically anything, but what are you going to do with the character which farms simulacrum with the eyes closed ? That was just a suggestion from me, so maybe they'd add something cool in 3.21 league |
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I think your ability to estimate 'average' is poor. From the various stats that have historically been posted; finishing such content to that degree and with those speeds is above average by quite a bit.
The problem is too many players are too good and/or use net-builds rather than struggling like the actual average players. |
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Try Delve for example if you want to see "how strong your character can become." Delve scales to ridiculous levels if you can get to a few thousand depth. You will eventually hit a point where no matter how tanky your guy is, you cannot survive getting hit.
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" From steam alone, which is a substantial amount of the player base, 2,1% of players have killed Exarch/Eater. Not "Killed in the first day", but "killed" as in total. So your average is off by a few weeks. Also, pretty much everything you're talking about is non-sense or you don't get the point of PoE: 1)100% delirious red maps are easily harder than what Diablo can offer. And it used to be ever harder before they had to nerf it. As the other player mentioned, Delve also has endless scaling, so yet again, harder than anything Diablo can offer. 2)Nothing in unreachable in PoE, but do you have the time necessary to reach that? Do YOU have a 500mill dps build or even know how to reach/make one? 3)Pretty much all Leagues have dedicated bosses that drop their exclusive items, and i would be right in assuming you don't know even half of their names. 4)It's a game about grinding. That's the point and that's what people find interesting. 5)HC and Ruthless also exist if you think league/base game is too easy. So yeah, it seems like you don't want to interact with PoE endgame, as opposed to it not existing. Ruthless should be [Removed by Support].
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Play self-found, enjoy loads of stuff being suddenly drastically less "reachable".
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poe is an arpg with the most end game content i've seen in an arpg to the point i blocked out as much extra content as i can via atlas tree.
if you're able to do red corrupted maps well, i guess you're really at "end game- end game". if that's what you mean with endgame. then i would say, congratulations! you've beat the game. nothing you do now feels rewarding because you've conquered it. your build is well optimized, your gear is good and you probably have a lot of skill fighting bosses. youre the 1% of the 1%. i respect you but i honestly think that players like you hurt the game for the "average" player. many people struggle getting the last 2 voidstones. some struggle in yellow tier maps. me myself, i ve never killed an uber pinnacle boss. your comment in "nothing is unattainable" does not represent most player's experience. you've beaten the game. go play something else if it bores you. i really wouldnt want GGG to focus on new content for "end game-end game" players like you as that would mean me and my entire friendlist would have to add that new content into the list of "content we cant reasonably hope of doing". it must be real nice to have achieved so much in the game that you can complain about "nothing being unattainable". for most of us, there still is a lot we cant attain. [Removed by Support]
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You know, most people have jobs and families and a life outside of POE. Most people either can't or don't want to play more than 2-4 hrs a day. I'm not even gonna mention the ridiculous amount of knowledge a new player needs to reach that "easily attainable" endgame.
Yes, a lot of people have been playing for years and know enough to reach endgame in the first few days and once you figure out the general formula everything seems rather simple. But guess what - a lot of people also like simple. You fail to understand that you, being part of neither of the above categories, are part of a very small minority. But even so, the POE devs have gone to lengths to create content especially for people like you. HC exists. SSF exists. Now even Ruthless exists. Off meta builds exist too. So I suggest you go playing either of those. I don't know you, won't bother to take the time to check your profile either, but I'm willing to bet you're playing meta builds in SC Trade. Content was designed especially for you hardcore warriors, so why don't you go play it instead of whining on the forums that the game is too easy and you're just too much of a POE god to be challenged by it. Kiss yourself in the mirror all you like, but don't try to shit on the average guy. Last edited by Felix44#4475 on Jan 3, 2023, 8:46:57 PM
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Play Ruthless SSF Hardcore to say a level 95 character then come back. Even if you manage that I really doubt that you'll be singing the same tune.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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