Onslaught from Radiant Crusade could be more consistent
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I've been playing guardian in sanctum using summon phantasms with black cane, and I'm noticing how finicky the Radiant Crusade onslaught effect is.
The phantasms are quick to spread out, so I found I couldn't rely on them to keep onslaught active when I want to move. I've tried adding a golem and heralds of purity to my setup, but even with them I have cases where I'm moving and my minions are following, but they're just outside the radius to keep it active. My character only has 27% movement speed without onslaught, so if as slow a character as mine is outrunning my minions, I really think that it would be good if radiant crusade provided its effect for a duration, to cover up some of the downtime. I'm sure the wording and duration might be different but something like "You and nearby allies gain Onslaught for 4 seconds when you have at least five nearby allies" Last bumped on Dec 15, 2022, 12:15:15 PM
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