What is the point of resolve if you die from one shot to zero health..

I literally could not move, as soon as I clicked I got one shot through 720 inspiration + 249 Resolve.

Why the hell does this exist? If our health is going to be a factor in this garbage, give me my defensive buffs I've spent hours creating as well.



what a damn waste of my time.
Last edited by JediWabbit#3091 on Dec 15, 2022, 6:17:57 AM
Last bumped on Dec 15, 2022, 12:26:13 PM
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The point of resolve is to prevent people from just making borderline immortal builds and finish every sanctum regardless of boons/afflictions. The point of life also being a factor is to prevent pure glasscannons from oneshotting their way through as much as possible. Like it did with you here, seems to work as intended.
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Baharoth15 wrote:
The point of resolve is to prevent people from just making borderline immortal builds and finish every sanctum regardless of boons/afflictions. The point of life also being a factor is to prevent pure glasscannons from oneshotting their way through as much as possible. Like it did with you here, seems to work as intended.


Absolutely correct. Work as intended. As intended to remove fun from all builds.
Not all builds. Just bad ones.
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TemjinGold wrote:
Not all builds. Just bad ones.


Yeah, lets cal 80% of the builds "bad" and then only the builds you play are "good".

Absolutely amazing gaming design.
Last edited by luiz1220#4047 on Dec 15, 2022, 9:00:17 AM
Yeah this shouldn't happen. They said monsters would do very minimal health damage and i think there are some bugs that haven't been resolved yet.

Sanctum progress is tied to a character so if someone wants to make a build exclusively for sanctum that should be doable.

Same way as specialized builds for deep delve and heist exist.

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