Graphical Glitch when using Quicksilver

I get this weird graphical glitch when using my Quicksilver flask and sometimes from other causes. It makes this big laser on the screen which makes it hard to see effectively making the game unplayable.

I submitted a bug in game: 1,176,525,237
Link to the GIF to showcase my issue: https://imgur.com/a/8AZLlNC

I have tried disabling my MTX's but no avail.
It appeared that a client restart fixed it temporarily.
Last bumped on Dec 26, 2022, 3:28:57 PM
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Hey, noticed the same thing just now. Not sure why it started, at first thought it was one of the spectres that I just summoned but I see you have the same issue but without minions.

Here is a link to what I recorded: https://www.xbox.com/play/media/HL84NRVRL5

Hope this gets patched soon since I'd like to use quicksilver without being blinded IRL.
Same issue to report here (thankfully is quicksilver flask, easy to search for!). Bug 1,275,457,625.

NVidia GeForce RTX 3090 running driver version 526.98. Windows 11 Pro 21H2 22000.1219. DX11 rendering.

Only occurring with quicksilver flask and only some maps at time of writing. On some occasions it looks like stray white screen space polygons, from the character-orbitting "charge" effect which accompanies the flask, vibrating like lightning stripes across the screen. On other occasions it's, er, a rotating flickering purple laser. In both cases it looks like a matrix multiplication has gone awry.



(Edit x3: This was in Academy. Occurred with DX11 rendering but when I tried Vulkan, DX12 (Beta) and then DX11 again I couldn't reproduce, ergo restarting the game/renderer may mask the problem. First occurrence was first map today, also seen yesterday evening once.)
Last edited by Genstein#2693 on Dec 12, 2022, 5:55:41 AM
Hello!!

Same problem here with the quicksilver flask!!

brrrrrrrrrrrr!!!

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