Removing Replica Conqueror's Efficiency will be extremely painful for some builds
Replica Conqueror's Efficiency has been a key part of many of my recent builds. Minus mana cost is so incredibly hard to get. I was already using 3 pieces of jewelry w -7 mana cost (sometimes -8 w life/mana catalysts). Having to use 3 rare pieces of jewelry and giving up 3 prefixes is painful enough as is, and they still aren't enough by themselves. My latest build also used some % mana cost reduction on tree, which was really painful to do w/o giving up even more survivability, or damage, or utility, or movement speed...
Some builds are stretched so thin just trying to become less glass cannon and not do terrible damage. It's one thing to have interesting choices, but having to swap out a crutch support gem that adds needed damage/utility, and to use Lifetap Support instead, on an already squishy build, feels really terrible. There are so many constraints when trying to fit in as many defensive auras as possible just to survive, and now you are taking away one of the only options to get some things to even work. Are you guys trying to kill build diversity? One of the appeals of this game is having a multitude of options to make really fun builds work. Start taking too many of those options away, and the appeal of your game is GREATLY diminished. Removing Replica Conqueror's Efficiency is such terrible news for those of us trying to get some of our builds that we really enjoy playing, to work. Le Sigh :( Last edited by etacarinae93#0001 on Nov 15, 2022, 6:08:16 PM Last bumped on Nov 16, 2022, 7:55:28 PM
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Kinda gutted about losing the rage bonus from replica conq as well. Hopefully it's one of the mods being added to the core pool as there are very few ways to actually get bonus max rage.
sad calm noises Souls along a conduit of blood, from one vessel to the next. Last edited by Risxas#7671 on Nov 16, 2022, 7:23:15 AM
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I haven't been able to find anywhere saying they're removing Conqueror's Efficiency or it's Replica version.
The only thing I can find about it says "Conqueror's Efficiency: its mana reservation stat has been moved to the regular Jewel mod pool." To me that just says the jewel itself is losing the mana reservation stat as it's going to the jewel mod pool, it doesn't mean the jewel or its Replica is being removed. It should still be there just missing 1 of its mods unless that mod remains on the jewel and also becomes available in the jewel mod pool as well as it doesn't really specify that the mod is being removed from Conqueror's Efficiency. If I'm wrong then please tell me where it says Conqueror's Efficiency is being removed as all they mentioned was 3 examples of unique jewels being removed and it wasn't one of them. The only other confirmed one removed I can find is Poacher's Aim. Last edited by firenovix#6291 on Nov 16, 2022, 2:12:13 PM
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" read the jewel faq |
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" I did, nowhere does it say it's being removed. Only jewels they choose to remove will lose their Replica version it doesn't mention ANYWHERE that Conqueror's Efficiency is one of those being removed. The only change to Conqueror's Efficiency is that its mana reservation stat is being added to the jewel mod pool. This DOES NOT mean that the jewel is being removed from the game. The only jewel under "What's happening to these jewels?" that is being removed from the game is Poacher's Aim. I think you should read again. Last edited by firenovix#6291 on Nov 16, 2022, 2:42:53 PM
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if theyre MOVING the mana reserve efficiency to the global pool, its BECAUSE theyre removing the jewel.
and that means the replica is gone too. " Last edited by Thror2k5#7154 on Nov 16, 2022, 2:43:46 PM
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" That still doesn't confirm it's being removed, there isn't enough information right now that states that the jewel may not be added into the game in another way. People are freaking out when there isn't enough information to go off of. |
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" It is very strongly implied via their wording that both Conq Eff and Replica Conq Eff are BOTH being removed. Additionally, If they are removing it, but are not outright listing it now, would it be better to wait and see if they delete it? Meanwhile, for the reasons I outlined in my OP, such builds are wrecked? Plead for it to be added back after the fact? How likely is that? Not freaking out -- we've all seen enough changes to the game to know its best to ask they don't make certain changes before they go live. What makes this game compelling to play is having all kinds of choices to make builds work, not the gameplay. Fewer choices is very bad. Last edited by etacarinae93#0001 on Nov 16, 2022, 4:34:48 PM
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" It was stated that Unique Jewels will no longer appear as quest rewards, and instead be changed to rare jewels. Since Conqueror's Efficiency was a quest reward only item...it's being removed. As for the Replica version, it was stated that any jewels that are being removed will also have their Replica removed if there is one. Last edited by LawsOfWoo#5371 on Nov 16, 2022, 7:44:42 PM
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" they are removing all the jewels from the quest rewards as well as any replica versions here is a copy paste from the FAQ "Which of the removed unique Jewels from quest rewards are going into the global drop pool? Some specific stats from some of these Jewels are being added to the regular Jewel mod pool, such as mana reservation efficiency" they are gone bro (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س
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