Why did they remove infused map crafts, lures and infused engineers orbs?
I'm sorry, but the more that I'm looking into these Harvest changes, the worse they are. It was bad enough the first time they changed it to where you can't have remove/add, annul, or exalt x, then they made it worse and I swear with each interaction of them touching Harvest, it just gets progressively worse and unusable or disappointing.
The removal of reforge keeping prefix/suffix was one thing, but then also removing the jewel enchants, then ALSO they remove even something basic like an infused map craft that you could use before. For instance, you could have infused Domination, etc. on your map device. They remove Lures And even removed infused engineer's orbs Then they also made it so you have to force yourself into running labs just to get a random infused eternal lab? I mean this is just horrible. You used to be able to get these from Harvest and the system was fine as it was: Any agency that we had in even some slight determinism has been stripped away. It's so awful. I don't know what to say anymore. 🔷🔶🔰🌀✨Standard>Leagues✨🌀🔰🔶🔷 🔷🔶🔰🌀✨Make trade like the Grand Exchange from RuneScape✨🌀🔰🔶🔷 Let us zoom out more. Bring back 32:9, Heist Alt Quality Gems, Gear Enchanting, Prophecy, Metamorph & Crucible. Stop removing content from the game. Stop nerfing everything. Stop making the game slow Last bumped on Sep 3, 2022, 3:45:16 PM
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Just a note, that you can get the infused labs via the atlas passive and running the improved trials.
Still excruciating to do those damn lab trials of course, but very profitable considering the price of Gifts. (ssf players get screwed as usual) Украина в моём сердце
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I swear, to combat the supposed "15% power creep each league" every recent patch has come pre-loaded with 30% worth of nerfs.
At this point I don't even care if there is a new mechanic next league, stuff like this and core issues like Archnemesis need to be properly addressed. Too many legacy issues are piling up for them keep creating new problems. Trade, crafting, melee, monster balance, rewards, summoners, juicing. The game could use a lot of love. |
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I really don't understand why lures were bad? Because you could force spawn specific beast type? You needed sacrifice bestiary unique or aspect item to get one. And don't understand why infused map craft were so bad either. Same for harbinger piece exchange.
They removed almost everything useful from harvest. If they hate harvest so much why just don't remove it comletely? |
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