Need advice regarding sunder build..

I deal about 330k tooltip dps , have 100% impale chance , Comfortably killing tier 14-15 monsters,but some of the bosses die too slowly..

I generate power charges with stuns with passive skill , and i use 2hand mace.
I use kaom armor.
Should i change to some expensive armor with frenzy charges on hit?

Im crit build have 70% crit chance and 500% crit multy.

My gems can be upgraged to awakened and i can put 2 more jewels in the tree or 1 timeless +1 crit jewel..

The links i use are- Sunder,pulverise,melee phis,brutality,crit chance and crit multy.

Im slayer.
Last edited by Ivanovv83#6618 on Sep 3, 2022, 5:03:25 AM
Last bumped on Sep 3, 2022, 5:59:20 AM
I've got one for you that maybe you aren't doing and some bigbrain mentioned to me in passing on reddit, use hydrosphere on bosses and it will cause a shockwave hit on your real target so you can frontload an extra 80% or w/e of your damage.

Maces aren't great either, especially for crit you are almost certainly better going axe and trying to get a solid fleshripper together.

Frenzies are definitely better than power charges so i'd find a way to generate them reliably, lots of players do the eldritch implicit on body armour and get charge duration to ensure they never drop.

Don't forget warchief totems, 4 link warchief has to supplement like every melee build for some reason known only to GGG, you could even 6l if you had double 6l available.

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