Alberon's Warpath boots do not function
"Summoned Skeleton Warriors are permanent and follow you"
Vaal Summon Skeletons "Summons 14 Skeleton Warriors" Do not follow you and are not permanent. This fundamentally breaks my build and the boots are not as advertised. Please fix ASAP. Last bumped on Oct 31, 2022, 7:37:11 PM
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Don't think this is a Bug since it's a Vaal Skill and all Vaal Skills all have a duration. So no 'fix'.
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I see you on the forums a lot. I know you're smarter than this.
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" Thank you for your opinion on the question I asked. However, since I did not in fact, ask a question and am posting a bug report, please direct your efforts elsewhere. This is not up for debate. This is not a question. This is a report on a bug. Summon Skeletons Spell, Minion, Duration Level: (1-20) Cost: (5-16) Mana Cast Time: 0.50 sec Requires Level 10 Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies. Maximum (5-7) Summoned Skeletons Base duration is 20 seconds Summons (2-3) Skeleton Warriors Additional Effects per 1% Quality: Minions deal 1% increased Damage Vaal Summon Skeletons Vaal, Spell, Minion, Duration Level: (1-20) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 10 sec Cast Time: 0.80 sec Requires Level 10 Summons an army of skeletal warriors, archers and mages, led by a powerful general. Summons (14-21) Skeleton Warriors Summons (2-9) Skeleton Archers Summons 1 Skeleton General Maximum (17-36) Summoned Skeletons Base duration is 20 seconds Summons (0-5) Skeleton Mages As you can see, the skills both summon the same minion and both have the same duration. Furthermore: Alberon's Warpath Soldier Boots Armour: (268-319) Energy Shield: (18-20) Requires Level 49, 47 Str, 47 Int Adds 1 to 80 Chaos Damage to Attacks +(180-220) to Armour +(13-19)% to Chaos Resistance 25% increased Movement Speed Your Skeleton Warriors are Permanent Minions and Follow you (15-18)% increased Strength You can plainly see that these boots specifically target the minions summoned by BOTH of these skills (but only the melee ones for vaal version). The vaal version of this skill not only does not have the skeletons remain as advertised but they also do not follow you. There is not even a tiny hint anywhere in or outside of the game of ANY precedent or additional verbiage to indicate this should not work. |
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" SHHHHHHHHHHHHHHHH In case you didn't notice, they absolutely massacred minions and I'm trying REALLY hard to get a 1 alch trash unique to not be worthless so I can play a viable minion build this league...and it's not my fault they put the item in the game without clarifying what it works on. They either need to change the description or make it do what it says it does. |
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he is not lieing im currently trying to do the same exact thing and the skellys are not staying like the item say. permanent means they should act like raised zombies and die from an hp so unless the skellys have no life and are just one hit scrubs who can not take damage but yet disappear after 20 seconds but as the boots state they do not and should stay following like zombies do. i for one will be messaging the devs to also attempt to get this fixed
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