Gravevind does not trigger explosion from Quecholli type explosions
Hello, I tried to find answers if the explosion worded as:
"Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage" Would work with gravebind if the enemy is killed by a attack hit. From my testing this does not work however. I made a bug report with reference#: 3503193830 ![]() The animated minion has gravebind and Quecholli equipped. Explosions can be seen if the AG kills with a attack. But not when a nearby ally kills with a attack. hi <3 I stream at twitch.tv/sjatar_ Last bumped on Jul 14, 2022, 2:18:28 PM
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Quecholli requires an attack or spell hit from the wielder.
You can use Obliteration. |
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" As the kill was performed by a attack and attributed to the wielder of gravebind I think it is logical that it would retain the attribute that the kill was made by a attack. As Quecholli does not state the kill has to have been made by the attack/spell of the wielder, just that the kill has to have been made by a attack or spell. This should trigger the explosion. AGs cannot equip wands so obliteration do not work in this setup. There is very expensive setups that are better then Quecholli for sure. But would be a nice use of the mace and gravebind. hi <3 I stream at twitch.tv/sjatar_
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No, Gravebind doesn't recognize the way an enemy was killed. It just assigns kills to the wearer to proc their general when/on kill effects. There're numerous of exotic kill conditions like "If you shatter an enemy" from Herald of Ice's or Killing blow. They don't interact with the gloves.
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" Would be a discussion if this would be feedback or a bug then. In my opinion it makes a lot of sense that the way the enemy is killed should be taken into account. Might be a oversight by the developers. hi <3 I stream at twitch.tv/sjatar_
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