Potions not working after using multiple Orbs of Alteration

All of my potions that I am currently using after changing the modifiers on them by using multiple Orbs of Alteration to get the needed STATS are no longer working properly. The Granit, Basalt, and Sulphur Flasks Duration don't show up at all and when looking in the character sheet under defenses no changes are made to my defense and my skills don't gain added damage at all as the effect is immediately gone. My health potions aren't working either as I Know how much life regeneration I have however it doesn't heal according to the potion and the bleeding effect is not removed when I have bleeding happening when the effect on the health potion says it removes and I am then immune for # of seconds. Please fix this issue as I am unable to complete the 3rd Aspirants Trial without them working or most of the rest of the main bosses. This is only happening on the character that I changed the effects of the potions on. Is there a time limit that I need to wait in order for these to start working properly again or this a bug as I am assuming that needs fixed after using multiple Orbs of Alteration to change the effects. I have waited 30 minutes and still no change.
Last bumped on Jun 23, 2022, 5:12:53 PM
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Lucian_Loxly wrote:
All of my potions that I am currently using after changing the modifiers on them by using multiple Orbs of Alteration to get the needed STATS are no longer working properly. The Granit, Basalt, and Sulphur Flasks Duration don't show up at all and when looking in the character sheet under defenses no changes are made to my defense and my skills don't gain added damage at all as the effect is immediately gone. My health potions aren't working either as I Know how much life regeneration I have however it doesn't heal according to the potion and the bleeding effect is not removed when I have bleeding happening when the effect on the health potion says it removes and I am then immune for # of seconds. Please fix this issue as I am unable to complete the 3rd Aspirants Trial without them working or most of the rest of the main bosses. This is only happening on the character that I changed the effects of the potions on. Is there a time limit that I need to wait in order for these to start working properly again or this a bug as I am assuming that needs fixed after using multiple Orbs of Alteration to change the effects. I have waited 30 minutes and still no change.


error 40 is not a bug !! :)

If you want real help, then you will need to unhide your char and tell us what char you are having this problem with so we can explain what you are doing wrong.

As a general rule, life / mana flask doesn't work if you are at full life / mana.

I assume that you understand that Bleeding and Corrupted Blood is no longer the same anymore.....
Okay how do I unhide a character in order for you to see them as this is the first time posting in the forums.

However the name of the character is calcifer_loxly and yes I understand Bleeding and corrupted blood are different. Yes I also understand that the flask doesn't work if at full health however since the bleed effect is was on me I didn't have full health in return should have allowed the flask to work and allow the immunity to take effect for X number of seconds.

The other flasks though should still have a timer bar shown below the flask going down after using them and they don't, nor do they show any kind of effect in the Character Defense Tab.

Unfortunately it looks like all the potions are still working as it takes charges away.
Last edited by Lucian_Loxly#6618 on Jun 23, 2022, 5:20:54 PM
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Lucian_Loxly wrote:
Okay how do I unhide a character in order for you to see them as this is the first time posting in the forums.

However the name of the character is calcifer_loxly and yes I understand Bleeding and corrupted blood are different. Yes I also understand that the flask doesn't work if at full health however since the bleed effect is was on me I didn't have full health in return should have allowed the flask to work and allow the immunity to take effect for X number of seconds.

The other flasks though should still have a timer bar shown below the flask going down after use them and they don't.


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