Ghost Shroud improvement because of AoE hit and fast nullification

Ghost Shroud is fast lost in fight with many mobs. When mobs use some Area of effect skills it hit always.

I suggest to add some mods or passives to protect Ghost Shround, like:
gain a Ghost Shroud every 10 hits, etc

Movie shows easy Ghost Shroud lost by AoE hit.

Thx for improvement in last patch ;), good job.
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Last edited by koszmarnica#7777 on Aug 19, 2022, 3:09:04 PM
Last bumped on Oct 17, 2022, 3:17:40 PM
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Yes lets Buff the best defensive Passive Point on the Skilltree even further.

Its not OP against everything right now.
Last edited by Vepa#4873 on Jun 23, 2022, 7:38:48 AM
This is one of the best not the Best
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Depends on the Build. For many Builds it is the best. Pretty much for everything that Runs Grace/can use max HP as ES craft
and has low ES Regen otherwise.

But even if its "just" one of the best... it really doesnt need a Buff.
Last edited by Vepa#4873 on Jun 23, 2022, 7:44:50 AM
At first I wanted to appreciate Your answers. And appreciate your likes

but in this case, the most important are proofs,

and the movie shows proof that Ghost Shroud is fast lost by two mobs using skill with low damage but always hit with AoE and clear Ghost Shroud. If were there some strong Boss, Ghost Shroud in such case doesn't exist and is no defense.
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"
Vepa wrote:
Depends on the Build. For many Builds it is the best. Pretty much for everything that Runs Grace/can use max HP as ES craft
and has low ES Regen otherwise.

But even if its "just" one of the best... it really doesnt need a Buff.


I made a HOWA CI int-stacking champ this league that used Ghost Dance and it was one of the strongest defensive layers this build had. It was good enough to enable doing no leech maps (otherwise impossible as this was ghost reaver build). Scaling EV through shaper's touch and massive INT pool (2400+) allowed me to run 80k evasion in hideout and 125k+ in maps when flasked.

3% of 80k evasion = 2400 ES replenished when hit. And at such high evasion rating you barely get hit by anything anyway.

Like many other things in this game, it's good when "stacking" something, while being nearly useless otherwise. If you have a paltry 6000 evasion you won't be getting much of it.
"
koszmarnica wrote:
At first I wanted to appreciate Your answers. And appreciate your likes

but in this case, the most important are proofs,

and the movie shows proof that Ghost Shroud is fast lost by two mobs using skill with low damage but always hit with AoE and clear Ghost Shroud. If were there some strong Boss, Ghost Shroud in such case doesn't exist and is no defense.


No one denies that there are mob types/effects that can deplete ghost shrouds fast. But they dont exist everywhere and against everything else it is very powerful. Even in Situations where it gets depleted fast it is not useless because you still get a huge energy shield regen burst every time you generate a ghost shroud (if you have high evasion).

That in itself is powerful enough. It doesnt need to be better and it really should not be better. It already gives every Build that can make good use of it a pretty big edge in most situations.

It already is one of the reasons if not the biggest reason why right side of the tree is better than left side right now.
If you go and take away the only "weakness" of this keystone it would go from OP to completely broken.


You dont even need to invest a lot into it. You go Grace + Defiance Banner with Evasion Bases and add Melding + Written in Blood + Max Hp as extra ES craft on Chest and you have a shit ton more Sustain and EHP.
Without the Keystone that would only be possible with high investment into ES Regen or ES Regen from elsewhere (Inquis for Example).

You want Video proof of that? Just watch some Clips from any Uber Kills on SSFHC and you will quickly realise how powerful it is and also realise that there are barely builds who manage to kill any Ubers on SSFHC without it.
Because they have another defense mechanic, because they have another builds etc.
For Trickster mainly focused on ES + Ghost Shroud, based only on Evasion in fight with many mobs, Ghost Shroud is depleted fast by always hit from AoE and is not present, what mine movie shows, there is no question.
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Last edited by koszmarnica#7777 on Jul 4, 2022, 6:22:54 PM
Block needs improvement because it doesn't work on attacks I don't block, I propose the following - If an attack isn't blocked its damage is reduced by 50%.

Sorry I couldn't help myself :p
stupid answer, wanted shine ? :) You did it. Block is not depleted in any way...
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