Heist contracts/blueprints are marked as "red" even though I can run them

The new feature with contracts/blueprints having a red background (similar to unidentified items) if you can't run them is a nice feature. However, I have all my rogues at max level so I can run any contract/BP. Dropped contracts/BP still turn up red, if I go to the Rogue Harbour the red disappears. As soon as I log off and back in it's the same again though. Seems there is a check performed when entering Rogue Harbour that isn't saved once you log off. This is very much like the still-not-fixed bug (been around for years?) with the Kirac map crafts not remembering that I own a currency stash tab after I log out.

This (along with the Kirac map craft bug) is technically a very easy fix and can be done by a junior coder in minutes. Though it's a minor bug it's still very frustrating since it was in fact intended as a QoL improvement when in reality it does the opposite.
Last bumped on May 21, 2022, 7:37:16 PM
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Does this happen every time you log in?
Where are your contracts? in your locker or your inventory or your stash?
Are you on standard?

I'm on sentinel and when I log on it correctly shows what's red and not

Maybe if you could provide a video or image to show this it'd help

edit: Also looks fine logging into my standard character for the first time in a while and looking at the contracts / blueprints in the remove only tabs in my stash
Mechanic Misconception:

Are your minions "randomly dying"? Do you have the Fleshcrafter unique equipped?
If you answered "Yes" to both of these, high chance is that your minions have over 50% chaos resistance, converting 100% of their HP into ES, killing them.
Last edited by Rajin#3079 on May 17, 2022, 1:25:53 AM
Seems to be working just fine now. I'm thinking this was hotfixed with 3.18.0B.
Nope, not working, it's back. Very strange indeed. As before, all (100%) of my contracts are red, both in inventory, stash and heist locker. Both for blueprints and contracts. I'm on SSF Standard while I'm in my hideout. If I go to the Rogue Harbour the red disappears.
Haha pretty interesting, so does it not always happen when you log in?
And is this on your level 99 character as well?
Does it only update when you go into the rogue harbour or does it also update when you go to your hideout?

What about if you pick the contracts up and place them back down? Does that fix it?

Have you tried pack checking? Or do you use any 3rd party script that tps you to your hideout when you log in?

Mechanic Misconception:

Are your minions "randomly dying"? Do you have the Fleshcrafter unique equipped?
If you answered "Yes" to both of these, high chance is that your minions have over 50% chaos resistance, converting 100% of their HP into ES, killing them.
> so does it not always happen when you log in?
No, not always, but usually it's reset when I log in. Perhaps something else resets it but I haven't figured this out yet.

> And is this on your level 99 character as well?
This is pretty much the only character I currently play. This is softcore, standard.

> Does it only update when you go into the rogue harbour or does it also update when you go to your hideout?
Going to my hideout does nothing. Going to the rogue harbour always updates it (=removes the red). The red is a an all-or-nothing effect. If it's there it's on ALL my contracts/BPs, both inventory, stash and heist locker. If the red is gone it's gone from all places.

> Have you tried pack checking?
To be honest I don't know what that is. So no.

> Or do you use any 3rd party script that tps you to your hideout when you log in?
I don't use any 3rd party script. The only tool I ever use (rarely) is an AutoKeyClicker, to quickly fill my inventory from my stash (vendoring trash rares etc). I've used this since a long time and it's never caused any problems.

To clarify ALL my rogues are fully levelled, I can't level even one of them more in any way what so ever. So my contracts should never be red, at all, ever.

I understand that this isn't a high-priority bug since it's only aesthetics. But it's quite frustrating since the red background for me = unidentified, so after finishing a map I will use scroll of wisdom on all the red items, and this really messes up that routine since the red doesn't go away. Would be nice if we could have an box somewhere in the options section to just deactivate the whole red-if-cant-run-it thing.

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