Bug - Challenges and stash maps on the new T16 maps - standard
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Standard League account issues after migrating from Archnemesis
The first problem Automatic migration from the Archnemesis league did not work - manual migration from the Archnemesis league was done = thanks to this I recovered voidstones, recipes from crafting bench, recipes from Harvest, some challenges but not all, I recovered the map atlas and the atlas tree. But it still erroneously shows some challenges such as the challenge to "beat Maven" where it shows that it was not completed - although the usual invitations for Maven from the atlases were made, as well as other maven invitations such as for example the Feared invite where it was required for challenges in the Archenemesis League where I did all 40 challenges. Second problem Unlocking the entire Atlas maps - did not unlock the map stash for the new T16 maps introduced for the sentinel league. The map atlas has all maps unlocked, and yet in the map stash where it is set to lige sentinel, there are no places for new T16 maps. Please help with these two problems Last bumped on May 17, 2022, 2:53:31 PM
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" "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."
"Your mother was a hamster and your father smelt of elderberries!" |
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problems have been reported - waiting for a reaction when they are fixed
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" This is because the "automatic" process was changed some time ago so not everything is migrated "automaticly" anymore. --> So no bug here and working per game design by GGG <-- " To unlock your atlas, you need to run a LEGACY rare CORRUPTED T16 map and this will unlock your atlas to 111/115. You will then need to run the last 4 T16 maps from the NEW map pool to complete those. Your new map stash tab for standard is put into your stash tab list as THE LAST stash tab with a random number and color. --> So again no bug and working per game design of GGG <-- GL Exile. Last edited by HanSoloDK#4843 on May 16, 2022, 10:28:40 AM
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I don't think you understand the problem of stash maps.
In the stash map that is prepared for the sentinel league - only 4 maps are available - there are no other maps that are unlocked on the map atlas (I have unlocked 115 maps on the standard, i.e. the entire map atlas). Due to the fact that there are only 4 maps available in the stash map - because the rest of the stash maps are not unlocked and not shown - each conversion of the T16 map will result in a change only to these 4 maps - and will not replace the maps with new unblocked maps that are available on the Map Atlas . Unlocked in map atlas should be available in map stash - but not in map stash. So the conversion of the map will end up with a new map matched to the sentinel league - but in the map stash there are only 4 maps visible so it will only replace it with one of those 4 maps. Using "orb of Horizons" to convert to other types of maps T16 = the effect is the same, that is, it only replaces 4 T16 maps that are visible in the stash map - and does not change to all types of maps that are unlocked in the map atlas. Here is the problem - that the map stash cannot be seen and has not unlocked the other maps according to the unlocked map atlas for the sentinel league. |
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"This is because the" automatic "process was changed some time ago so not everything is migrated" automaticly "anymore.
-> So no bug here and working per game design by GGG <- " You are wrong here because there is a problem - not all challenges have migrated = so when all challenges from Archnemesis will be restored "But it still erroneously shows some challenges such as the challenge to" beat Maven "where it shows that it was not completed - although the usual invitations for Maven from the atlases were made, as well as other maven invitations such as for example the Feared invite where it was required for challenges in the Archenemesis League where I did all 40 challenges. " Do you want to tell me that the migration failed and all this according to the game design designed by GGG? |
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Yes, it's how it was designed.
There are ONLY 4 current naturally occurring t16 maps. THAT is why the conversion process ONLY gives you those 4 maps. Again, that is how it was designed. If you want to complain about it, then post in feedback, there are already a few threads there about this. And this is why GGG wants ONE bug report per thread as well. Read the stickies so you know what/how to post. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "Your mother was a hamster and your father smelt of elderberries!" Last edited by Aragorn14#7418 on May 16, 2022, 12:04:02 PM
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Are you sure that everything I wrote was read with understanding, or maybe the problems with the brain do not allow me to process more than one thread?
It was written specifically - the map atlas was fully unlocked, i.e. 115 maps with all map bonuses were made - and yet the stash map did not unlock space for new remaining unlocked T16 maps in stash. In other people I knew that there were places for new T16 maps in the stash only - while for me, no = and someone here says that he is quoting "Yes, it's how it was designed." So everyone else works with stash maps and creates a section for new T16 maps - but it doesn't work for me - open discrimination. Or maybe a problem? = which will one day be fixed by GGG. If there is a problem with understanding a simple problem report - please pass the topic on to a more informed person. |
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" Insult is agaist "forum guidelines" so that's not a good idea. Only result will be a GGG MOD either editing your post or take "action" against your account if you continue. " Yes since there is ONLY 4 native T16 maps, then a "fresh" map stash tab will ONLY show these. HOWEVER when ever you drop a non native T16 map (like when all 4 voidstones have been put into the atlas) and will "ctrl+click" that into your map stash tab, a new slot for this map will AUTOMATICLY be created. " Well everyone else understand the GGG patch notes and mechanic changes outlined regarding the map stash tab since this was done long ago. So maybe you should take a minut and think about why that is..... So conclusion --> All your questions have been answered "as per game design of GGG" and this is confirmed by GGG since your thread have now been moved away from "BUG section" and into "game help section". So no bug here but error 40 !! :) GL Exile. Last edited by HanSoloDK#4843 on May 17, 2022, 8:07:27 AM
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quotes
"Yes since there is ONLY 4 native T16 maps, then a" fresh "map stash tab will ONLY show these. HOWEVER when ever you drop a non native T16 map (like when all 4 voidstones have been put into the atlas) and will" ctrl + click "that into your map stash tab, a new slot for this map will AUTOMATICLY be created." Everything is great - only with 4 voidstones, full atlas maps and using "ctrl + click" nothing happened = with 4 maps of the T16 cemetary of the sentinel league, it was not possible to enter the map into the stash maps. Only after the 5th map of the cemetary came out and using "ctrl + click" it finally created a new map slot. I don't know why after five maps something moved - but the most important thing is that it started working (according to how it should work). |
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