[3.18] Elemental Hit Build | Champion | Sentinel | Path of Exile 3.18

Hey guys, melee elemental hit build is here.
Elemental Hit is an attack skill that randomly deals fire, cold, or lightning damage in an area of effect around the target with each use. Dual wielding swords for more attack speed. Defensively, we have perma fortify, physical dmg reduction, 100% spell suppress chance.
I also have wand and bow versions of ele hit. If melee version is not for you:

Wander: https://youtu.be/k5sp2BdNLGM
Bow: https://youtu.be/POP3r1AzHB0


Build Cost
- Medium Budget: 20-50 ex


The Interrogation: Adds Secrets of Suffering
With Secrets of Suffering our critical strikes inflict Scorch, Brittle and Sapped but we cannot Ignite, Chill, Freeze or Shock.

Leveling: Elemental hit is available at level 12 but i recommend you to wait until level 26 for a better leveling experience. At level 26 you'll be able to use "Ewar's Mirage", use two of them. Leveling gems and trees are in the video.

Leveling Uniques:
- Tabula Rasa
- Ewar's Mirage (x2) (Use Redbeak until level 26)
- Praxis
- Le Heup of All Iron Ring
- Goldrim
- Lochtonial Caress
- Belt of the Deciever
- Karui Ward, Daresso's Salute


PoB: https://pastebin.com/H8J3jiM0

Build Video: https://youtu.be/IfhtLpTL_BY

Bandits: Kill All (Alira is fine too)


3.18 CHANGES:
- No Changes

(Footage is from 3.17)


Gear:




Gem Setup:

Elemental Hit - Elemental Damage with Attacks (Awakened) - Trinity - Inspiration - Multistrike (Divergent) - Empower

Leap Slam - Faster Attacks / Assassin's Mark - Mark On Hit

Determination - Summon Skitterbots - Precision - Enlighten (Lvl 3)

Haste - Divine Blessing - Lifetap - Increased Duration

Blood and Sand - Defiance Banner - Blood Rage

Paradoxica:
Molten Shell (Lvl 10) (Anomalous) - Cast when Damage Taken (Lvl 1) / Vaal Ancestral Warchief
youtube.com/themehmetbozlak
Last edited by wishdropper on May 10, 2022, 3:22:21 PM
Last bumped on May 3, 2022, 7:57:34 PM
Hello, got a question about the gems.

When I try elemental hit supported by multi-strike the hits for the repeats are always the same element. this doesn't seem to be the case in the video. what's going on?

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