Forbidden Flame/Flesh "Unstoppable" Node not Preventing Stun
Bug Report Number: 2,214,861,070
I am playing a Cyclone Chieftain with the Forbidden Flame and Flesh for the Juggernaut's "Unstoppable" node. Node appears to be allocating properly, my character sheet changes to "Stun Immune: YES" when I equip it, and I am getting the other buffs such as the movement speed. My Cyclone is being interrupted by attacks after I un-allocated Unwavering Stance. I can't be sure, but I think it is happening when my character blocks attacks. Again, didn't experience this with Unwavering Stance allocated, and it's incredibly noticeable as it totally stops my Cyclone for 0.5s when I get hit. Basically makes the character unplayable, and in my instance, the two jewels are worth a hell of a lot less since I still need to spend skill points on pathing to and allocating Unwavering Stance. Last bumped on Mar 5, 2022, 11:02:49 AM
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