Tormented Spirits. Get rid of them or improve them.
I feel like it's a waste of time waiting around for a Tormented Spirit to actually possess a rare or unique monster. Why not cut out the middle-man? If a Tormented Spirit is rolled in a map, then have the rare or unique already possessed when you enter the map, as well as the surrounding mobs already touched.
If not, then they should be removed. Last bumped on Mar 7, 2022, 10:46:40 PM
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+1000
also remove talismans! Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Mercenaries veiled crafting all service all crafts mods Mercenaries SC master craft service Mercenaries SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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+1
PoE players: Our game has a wide diversity of builds.
Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley |
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i support this whole heartedly, when i see a tormented spirit, i never try to chase it into a rare monster. its a waste of time.
having them automatically possess monsters is a much better improvement, then again getting into a boss arena with a spirit possessing it could totally spoil my leveling or brick the map if i cant handle it [Removed by Support]
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" +1 also GGG need remove all talismans as its useless trash worse than nothin Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Mercenaries veiled crafting all service all crafts mods Mercenaries SC master craft service Mercenaries SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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you guys need to realise that there always will be a inferior mechanic.
you really want them all to drop the same rewards? age and treachery will triumph over youth and skill!
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" lol Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Mercenaries veiled crafting all service all crafts mods Mercenaries SC master craft service Mercenaries SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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" i m not sure if you've realized, but ggg has constantly been trying to update league mechanics so that more players enjoy them. seeing your badge, you must have been here awhile. then you should know what happened to prophecy and perandus which were inferior mechanics. [Removed by Support]
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I'd find Tormented Spirits less objectionable if half my encounters with them weren't seeing or hearing them escaping at the very moment I detected them at all. An inferior nod to the Loot Goblin, they have no real function now, save occasionally to possess a boss mob and spoil one's day. =9[.]9=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
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" Two leagues have already been removed from the game for having inferior mechanics. Ignoring that fact is eventually going to have tormented spirits removed from the game in the future. This could be alleviated by addressing why they're inferior and making improvements so players will have more desire to engage with them. Also, in answer to your question: Yes. If the reward isn't worth the risk, why bother? Why make the game harder on yourself for a negligible increase in loot? I don't see why we can't have divination spirits that drop random cards and stacked decks, or tormented operatives that drop scarabs, or tormented purifiers that drop blight oils, etc. PoE players: Our game has a wide diversity of builds. Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley Last edited by Pizzarugi#6258 on Mar 6, 2022, 10:57:15 AM
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