Pob dosnt calculate some mastery nodes
Hey guyse. Iam struggling to find out why Path of building dosnt calculate some mastery nodes like: Leech mastery or blind mastery. Now some others it does. For example Armor and evasion mastery. Am i missing something? I Would really apprechiate your help as i have no idea what to do.
Here is my build code: https://pastebin.com/Pgyxi3jJ Its obviously not finished iam still messing around. Last edited by Schramutor#0145 on Feb 23, 2022, 6:08:06 AM Last bumped on Feb 23, 2022, 4:29:41 PM
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You have not checked "Is the enemy blinded?" in the configuration, so a mastery that only works against blinded enemies will have no effect.
The leech calculations also seem to work properly as far as I can tell, though the displayed final number for life leech rate is below the life leech cap even though hovering over it shows that it should easily hit the cap. Increased total recovery per second from life leech is not the same as increased maximum total life recovery from leech, so the mastery does not raise your leech cap. If you want to raise that cap, you need to select the latter mastery instead. Incidentally, you also do not need the mana-leech specific nodes to get enough mana leech to sustain Flicker Strike. |
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" Hey, that you very much for answering. The blind issue was indeed checking the mark. But iam still struggeling with the Life leech thing. So i understood that the total recovery from life Leech per second is not this life leech on hit attribute in pob. It seems like this value is not displayed in pob. Is that true? Iam rather asking cause my head starts hurting from reading the life leech page on the wiki. But i understood it the same way there. Just wanna be sure. Can afford to muss up a build XDD. |
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To greatly simplify things for you regarding life leech, if you are playing a build that hits reasonably fast (looks like you are flicker, which is super fast), you only care about scaling Maximum Total Recovery and dps. The other two leech mods (Maximum Recovery and Total Recovery) only matter for edge cases like slow slam builds.
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" If you hover over the "life leech rate" value in the calculations tab of PoB, increased total recovery per second from life leech is shown as "leech rate modifier". Because you can hit the maximum cap for total life recovery from leech by just stacking a lot of leech instances, it does not matter how much each of those instances would recover if leech was not capped. |
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