Target crafting +1 all intelligence gems 3.17

Any idea yet what the requirements are? In a hunter influence, the mod was available from item level 82 last league. Does it remain that high? How to target craft that one mod?
Last bumped on Feb 7, 2022, 4:47:06 AM
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I asked in global chat and they didn't think it was updated, from what they could see comparing patch notes.
According to craftofexile.com, the ilvl requirement is 75. They all have the relevant tags (fire/cold/lightning/chaos/physical, as well as gem) so they are targetable with fossils, same as before.

They have the same weighting as before, so should be about as difficult to roll:

460 alts - https://www.craftofexile.com/?b=2&m=alteration&am=aa&ob=both&v=d&a=e&l=a&lg=9&bp=y&as=1&req={%223944%22:{%22l%22:75,%22g%22:1}}&bld={}&ggt=|&ccp={}

20 fossils - https://www.craftofexile.com/?b=2&m=fossil&f=|1|&ob=both&v=d&a=e&l=a&lg=9&bp=y&as=1&req={%223944%22:{%22l%22:75,%22g%22:1}}&bld={}&ggt=|&ccp={})
Thank you! I see neither site lists the mod. Maybe it was removed. The chaos mod would be easier to roll I guess. Last league the +1 all int gems worked with hunter influence only I think. The mod is searchable in trade but none have been listed that I saw.
Int/Str/Dex gems were removed as rolls. Can only get +1 all gems, and +1 chaos/fire/cold/light/phys. The +1 all gems has an absurdly low weighting of 50, others have 200 weight. Can't really target roll +2 except fossils for whichever element you want and pray you roll the +1 all lol. +2 amulet will be very expensive this league...
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hybrid3214 wrote:
Int/Str/Dex gems were removed as rolls. Can only get +1 all gems, and +1 chaos/fire/cold/light/phys. The +1 all gems has an absurdly low weighting of 50, others have 200 weight. Can't really target roll +2 except fossils for whichever element you want and pray you roll the +1 all lol. +2 amulet will be very expensive this league...


Oh no, I'd missed that in patchnotes. No wonder then! Thank you kindly
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Treme2 wrote:
Any idea yet what the requirements are? In a hunter influence, the mod was available from item level 82 last league. Does it remain that high? How to target craft that one mod?

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hybrid3214 wrote:
Int/Str/Dex gems were removed as rolls. Can only get +1 all gems, and +1 chaos/fire/cold/light/phys. The +1 all gems has an absurdly low weighting of 50, others have 200 weight. Can't really target roll +2 except fossils for whichever element you want and pray you roll the +1 all lol. +2 amulet will be very expensive this league...

If you roll +1 to all, fill up suffixes with "cannot roll attack mods" (the meta mod is not necessary for chaos, which does not have an uninfluenced prefix) and then use a Harvest augment craft with that type you can guarantee the second +1 mod.

Harvest augments are very rare though, and I do not use the crafting discord server so I do not know their market price.

You could also try fracturing the +1 to all skills mod and then relatively "easily" crafting the second one (well, at the very least it would work with multimod + suffixes cannot be changed + cannot roll attack mods, and Harvest reforge which is much more common), but then you would not be able to add influenced modifiers afterwards.

As I am not aware of the market prices of these crafts as mentioned earlier, I cannot say which method is the most economically efficient.

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