Non-standard SSF Atlas Tree
General idea of this tree is to grab small nodes to get 62% for boss to drop connected map. Easy progress and even easier sustain (every 100 maps should guarantee 62 extra maps of tier from -1 to +2). With this setup i can literally spam maps interacting only with most rewarding encounters: harbi, essence, shrine, special vaal area and sometimes scarabs from strongbox (can drop this nodes if I cant kill more than maven). I also get tons of kirac missions, extra currency and 500 sulphite by killing map boss. Do you think this super zoom zoom version will work in ssf? Last bumped on Feb 3, 2022, 5:42:19 PM
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it is interesting, but I feel that you have spent too many points for a strategy like this. The concept will work well in the early mapping / unlocking stages, but obviously you will have much less points to spend at those times.
At the time where you have 8 points left, your atlas will be unlocked you will want to have respecced out of most of these nodes to concentrate on something more profitable. I would try to rebuild it with perhaps 30-50 points left, and then think about how you can transition once you are at that point. |
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I made a guide for my atlas progression in ssf, if you are interested to compare ideas, as we are trying to ahcieve similar things, but differently.
https://www.pathofexile.com/forum/view-thread/3230359 |
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