new negative limit for resistances
So the patch notes state:
" Am i correct to assume that this includes the post-Kitava modifier of -60%? In that case, resistances would now have a lower limit of -100%. While this seems plausible at first, the following formulation would have been far more clear and precise: "Resistances can no longer be reduced below -100%." Since this wording was not chosen, one might assume, that the negative limit of 100% only counts items, passives and temporary debuffs. In this case, the absolute lower limit for resistances would be -160%. Does anyone know, whether this was clarified anywhere? If not: can anyone here clarify with certainty? Last bumped on Jan 29, 2022, 9:05:44 AM
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Its a nerf to this chest:
https://www.poewiki.net/wiki/Doryani%27s_Prototype Irrelevant if you dont plan to equip it. |
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I think people can still stack thread of hope
But unclear that the cap is -100% res or the res cannot multiply by "100% reduced res" mod This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
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There's no new minimum for resistances.
" Is about limiting of reduce resistance modifiers, like from new staff https://poedb.tw/us/The_Annihilating_Light which with combination of a Blight helmet https://poedb.tw/us/Cowl_of_the_Cryophile would provide more than 100% reduced resistance. |
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The statement is very clear.
Resistances can no longer be REDUCED by more than 100%. Reduced is a quantifiable term in PoE. 100% reduced is 0%, and more than 100% is mathematically impossible. If you have -60% resistance after Kitava and 50% reduced, you have -30% resistance. If you have 60% resistance (total of 120) with 50% reduced, then you have 30% resistance. Last edited by Aldonés#1294 on Jan 28, 2022, 9:50:54 PM
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" Well, it is in fact not mathematically impossible, which is why that new limit was added to the patch notes. Reduced means that the relevant value is multiplied with (100% - the sum of all reduced modifiers + the sum of all increased modifiers). With over 100% reduced resistance, that factor would turn negative, which would have meant that negative resistance modifiers could become positive and vice versa. Since that was not intended, they capped it at making the resistance 0% instead. Doryani's Prototype builds typically do not utilise increased or reduced resistance as far as I am aware, so this "change" does not affect that archetype at all. |
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"The point is to avoid making negative resists into positives, by stacking "reduced resists" (negative x negative = positive). "-200% reduced resists" would actually make -60% elemental resists into +60% elemental resists. Same thing was abused with Elemental Ailments effect a while ago. Last edited by 6_din_49#4066 on Jan 29, 2022, 5:02:45 AM
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I think the actual point may be flipping positive into negative . Seems way easier to stack flat positive res and then more then 100% reduced res for special build
This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
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This does not mean that maximum -% resist is a thing (there is no limit).
You can still get -500% lightning resist or whatever. This simply means you cannot stack the "reduced resistances" modifier on items to achieve more than 100%. Because this would basically make this a negative value and then we get a game crash probably XD Also this would mean anything above 100 would turn this downside into no downside (because you would actually gain resists). Just because I'm paranoid doesn't mean they're not out to get me. Last edited by KalHirol#0543 on Jan 29, 2022, 8:03:38 AM
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" Yes, by a momentary lapse of judgement I was thinking of a different formula from reduced and attributing it to something I'm not entirely quite sure on anymore. For whatever reason I was thinking imaginary numbers would come into play which clearly isn't even remotely accurate. resistance * (1 - reduced) -60% * (1 - 100%) = 0% -60% * (1 - 200%) = 60% -60% * (1 - 50%) = -30% |
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