Haste is not good enough for 50% mana reservation
I hope it will be something like 36% attack speed at max level instead of just 16%
And 20% movement speed instead of 9% at max level Last bumped on Jan 19, 2022, 11:45:09 AM
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10% inc movement speed is good enough, attack/cast speed could go up a bit.
Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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I want to say that haste sux outright but I will be civil this time and instead ask: someone got a good build for which haste is the best dps aura?
Kinda not related but since we speak about speed things - I wouldn't mind a faster casting / faster attacks buff so it becomes a viable main link. It feels like GGG fears speed and anything number of actions per time intensive cause servers are burning... so everything speed related feels underpowered. POE2 should be the ruthless vision experience and POE1 should be the zoom power fantasy sandbox to capture both audiences. I petition to return all the fun stuff that was removed or nerfed over the years back into POE1. Last edited by Bosscannon#3325 on Jan 19, 2022, 7:15:17 AM
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" Of course not, because it isn't a dps aura in the first place, those that use it want move speed. It's getting a decent bit of use, and it isn't too surprising, considering that some setups have trouble with that, mostly due to lack of pants. Another potential use case are minion setups that don't have a lot of speed modifiers, which is probably the reason it doesn't have higher attack/cast speed numbers, minions tend to have less of it than players do. What I don't like about it is the full dex requirement, because it tends to be the least useful to hard right characters, probably would be a bit more convenient if it went dex-int. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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Haste needs a buff its used exclusively by players that don't need anything else which is pretty much the definition for something weak :p
for example T1 MF farmers will use it because they don't believe in/need defence and they don't need damage so movespeed is literally the only thing that gives any benefit. Some will say that is its niche but it really isn't a good enough one, some builds really struggle with attack speed/cast speed and I agree with other posters that those values could be juiced substantially while keeping the MS tame to boost its usefulness for non barrel scrapers. Honestly the fact anyone is using haste is a sign of a balance problem for particular content more than haste being any good lol Last edited by Draegnarrr#2823 on Jan 19, 2022, 8:12:46 AM
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You can't evaluate any aura without considering aura effectiveness. At ae 3+, which good aurabots/aurastackers reach, haste is incredible and vaal haste is OP, especially if vh is run without any downtime.
at ae 3.0, vh gives over 120% increased attack and cast speed iirc. pob can be checked to get the precise figure. |
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All the auras are evaluated without aura effectiveness its why the stat is so divisive and broken, hatred is a monster buff without anything attached to it and becomes so ludicrous it should be removed once aura effect starts ramping.
Bitchbois invalidate content and will continue to do so regardless of hastes value Last edited by Draegnarrr#2823 on Jan 19, 2022, 8:18:17 AM
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They scale differently though with more ae. some continually improve while others have thresholds they must reach.
anyways, after 4 years as an aurabot, i've given up on poe. i'm enjoying other games a lot more now. 3.15-3.16 were the final straw for me. i've lost confidence in ggg and the direction of poe. |
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Without Watcher's Eye and Vaal Haste, indeed, it's kinda' bad for how much mana it reserves. But with Watcher's Eye, it surely worth the reservation cost. I'd rather complain about it's dexterity requirement, lol.
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