Game Crashes with directx and vulkan ( Error allocate memory)
Hi, i never experienced this error, i tried to reinstall the game several times, and the directx renderer keeped crashing, i started using the vulkan and the problem was solved, but now i'm having crashs with both renderers,
8 GB of Ram 4gb of Video graph 64 bits system windows 10 follow the last lines of the log file 2021/12/13 16:14:51 1164203 b87 [INFO Client 2324] : You have entered Tower. 2021/12/13 16:14:53 1165875 52d [INFO Client 2324] [SHADER] Delay: ON 2021/12/13 16:15:24 1197375 1aa [WARN Client 2324] [SHADER] Compilation error: out of memory during compilation WITH DIRECTX these last lines Last bumped on Dec 22, 2021, 12:22:14 PM
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" if you use Vulcan you need to set texture to MEDIUM. |
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thank you i will test it soon
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was always on medium no change :/
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" try deleting your local poE shader cache files and run packcheck.exe as "an administrator". |
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where i can find these files?
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" C:\Users\"your windows account name"\AppData\Roaming\Path of Exile --> You need to delete all directories with the word "cache" in it. |
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the problem was a bit solved only when i cleared some space out of my main SSD, it was almost full with a 64gb capacity, i only use it for S.O and a harddisk of 1TB , the problem was solved once i get some space reserved
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