Nodes drilled by Niko ("Mineshaft" node) cannot be accessed and do not have light trails.
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As stated in the title, nodes drilled by Niko ("Mineshaft" node) cannot be accessed (and were previously accessible).
Reference #855154617: All seven "Mineshaft" nodes currently marked on my map do nothing when clicked. ![]() Reference #2556040597: Nodes that should connect connect to "Mineshaft" nodes do not have a trail of lights leading back to the "Mineshaft". This sometimes means no light trails are seen at all. ![]() Reference #662778113: Visually unconnected node directly below the mineshaft can be accessed, also has no light trails. ![]() Other things I've tried: Running a new node from one of the side nodes that I can access does not change behavior. Re-logging does not change behavior. Other things I will try: Leveling up and seeing if the mineshaft changes behavior when a new node is added. Edits: I've updated this post a few times as I've tried a few different approaches. Last edited by PlanarFreak#6099 on Nov 4, 2021, 11:11:23 PM Last bumped on Nov 4, 2021, 11:10:35 PM
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Are the inaccessible nodes only along the automatically-drilled shaft going down from the entrance? (See https://www.pathofexile.com/forum/view-thread/3192192 , which I'm experiencing as well.) Or are they scattered around?
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" I'm not sure I understand what's being described in that particular post, but I cannot travel to the starting node on the mineshaft. I can travel to the node labeled "Mine Entrance". In fact I cannot travel to 7 out of 7 nodes labeled "Mineshaft", although I can travel to a node called "Azurite Cavity" that is directly below the mineshaft and not connected. Last edited by PlanarFreak#6099 on Nov 4, 2021, 5:35:56 PM
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Here's a screenshot showing that I can travel to an unconnected node ("Azurite Cavity") directly below the mineshaft. Again, clicking on any "Mineshaft" node does nothing.
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Exactly. You can't click on the "Mineshaft" nodes that are pre-drilled, but you can click on the other nodes, right? That seems to be either a really common bug or an oddly-by-design thing.
It's usually not a blocking issue, because even though you can't click on the Mineshaft nodes themselves, you can click on one of the immediately-adjacent nodes instead. |
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" This behavior seems new, I could click on "Mineshaft" nodes yesterday, as seem by this particular node that I cleared last night starting from the mineshaft. ![]() |
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You don't have to click on Mineshaft nodes to do that. As long as an uncleared node is adjacent to a cleared node (whether a Mineshaft node or one you've cleared yourself), you can just click on the uncleared node, and the game will say "Okay, I'll put you at this adjacent cleared node."
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" Huh. Well good to know. |
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