Nodes drilled by Niko ("Mineshaft" node) cannot be accessed and do not have light trails.

As stated in the title, nodes drilled by Niko ("Mineshaft" node) cannot be accessed (and were previously accessible).

Reference #855154617: All seven "Mineshaft" nodes currently marked on my map do nothing when clicked.



Reference #2556040597: Nodes that should connect connect to "Mineshaft" nodes do not have a trail of lights leading back to the "Mineshaft". This sometimes means no light trails are seen at all.



Reference #662778113: Visually unconnected node directly below the mineshaft can be accessed, also has no light trails.



Other things I've tried:
Running a new node from one of the side nodes that I can access does not change behavior. Re-logging does not change behavior.

Other things I will try:
Leveling up and seeing if the mineshaft changes behavior when a new node is added.

Edits: I've updated this post a few times as I've tried a few different approaches.
Last edited by PlanarFreak#6099 on Nov 4, 2021, 11:11:23 PM
Last bumped on Nov 4, 2021, 11:10:35 PM
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Are the inaccessible nodes only along the automatically-drilled shaft going down from the entrance? (See https://www.pathofexile.com/forum/view-thread/3192192 , which I'm experiencing as well.) Or are they scattered around?
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KickahaOta wrote:
Are the inaccessible nodes only along the automatically-drilled shaft going down from the entrance? (See https://www.pathofexile.com/forum/view-thread/3192192 , which I'm experiencing as well.) Or are they scattered around?


I'm not sure I understand what's being described in that particular post, but I cannot travel to the starting node on the mineshaft. I can travel to the node labeled "Mine Entrance".

In fact I cannot travel to 7 out of 7 nodes labeled "Mineshaft", although I can travel to a node called "Azurite Cavity" that is directly below the mineshaft and not connected.
Last edited by PlanarFreak#6099 on Nov 4, 2021, 5:35:56 PM
Here's a screenshot showing that I can travel to an unconnected node ("Azurite Cavity") directly below the mineshaft. Again, clicking on any "Mineshaft" node does nothing.

Exactly. You can't click on the "Mineshaft" nodes that are pre-drilled, but you can click on the other nodes, right? That seems to be either a really common bug or an oddly-by-design thing.

It's usually not a blocking issue, because even though you can't click on the Mineshaft nodes themselves, you can click on one of the immediately-adjacent nodes instead.
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KickahaOta wrote:
Exactly. You can't click on the "Mineshaft" nodes that are pre-drilled, but you can click on the other nodes, right? That seems to be either a really common bug or an oddly-by-design thing.

It's usually not a blocking issue, because even though you can't click on the Mineshaft nodes themselves, you can click on one of the immediately-adjacent nodes instead.


This behavior seems new, I could click on "Mineshaft" nodes yesterday, as seem by this particular node that I cleared last night starting from the mineshaft.

You don't have to click on Mineshaft nodes to do that. As long as an uncleared node is adjacent to a cleared node (whether a Mineshaft node or one you've cleared yourself), you can just click on the uncleared node, and the game will say "Okay, I'll put you at this adjacent cleared node."
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KickahaOta wrote:
You don't have to click on Mineshaft nodes to do that. As long as an uncleared node is adjacent to a cleared node (whether a Mineshaft node or one you've cleared yourself), you can just click on the uncleared node, and the game will say "Okay, I'll put you at this adjacent cleared node."


Huh. Well good to know.

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