Delve map drops fail to follow atlas tiering and favored system.

Back in 3.13, Delve was changed to follow your atlas in terms of map drops. However, it appears to be broken and drops white and yellow maps even with all 16 Watchstones socketed and being in a monster level 83 depth.

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Maps dropped by special sources such as deterministic chests or league rewards like those found in the Azurite Mine or the Temple of Atzoatl now use your own Atlas to determine which maps to drop, and can therefore drop maps that have been raised above their base tier due to the presence of Watchstones. Maps dropped from these sources now also take into account your Favourite Map selections. If a source such as this cannot find a compatible map from your Atlas to drop (for example, due to too few maps being completed and too few watchstones being socketed for a Tier 16 map on your Atlas to drop), it will drop a random map of the correct tier instead.


Example of map chest drop in Delve:



My current atlas setup:



Depth of node:

Last bumped on Oct 28, 2021, 3:46:05 PM
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