Mistress of Sacrifice Nerfs
Hi,
now that Bone Offering isn't as powerful with the removal of the life gained on block and Spirit Offering no longer grants Life as extra ES + ES Recovery on use (since Delirium but was also part of the Mistress of Sacrifice Nerf), is there a reason to keep the old Mistress of Sacrifice nerf that reduced its effect on Players from 25% to 50% ? It losts a lot of value and is now more on the utility side, the nerf was a short term solution back then, but now both Bone Offering and Spirit Offering aren't outclassing other defenses in the game. I believe it's important looking back sometimes and see why certain changes have been made to come back on them and adjust numbers. Love all the game changes so far and hope more is to come ! Kind regards, Japanimator Last bumped on Oct 21, 2021, 2:34:58 PM
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They added the "+20% offerings effect" mastery, but it's still not great. For me at least, the main downside for Mistress of Sacrifice, is that we need to cast the offerings (Desecrate + Offering, two spells).
I prefer Commander of Darkness exactly because we don't need to do anything to get it's benefits. Bone Barrier is also better, because we can get it's full effects using permanent minions, and cast Bone Armour on left click, as "move skill". |
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