Why is there no supplementary item for 2H melee weapon?
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I've actually been thinking about this for a long time. Bows which is technically a 2H weapon, gets quivers to boost various stats to their performances. Why isn't there a quiver equivalent for 2H melee weapons?
"The launch day went quite well with just a few small hotfixes to address minor problems." Heist League - GGG Last bumped on Oct 15, 2021, 3:42:59 PM
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Why super expensive bow with max dps is equivalent to garbage tier two handed weapon? Just checked. There are only 3 600+ pdps bows on sale, starting price is 400 ex. 600+ pdps two handed weapon costs ~.5 ex (cheapest offer 6c). 950+ pdps two handed weapon costs ~100ex.
Why bow skills needs to stack less damage on less damage to deal damage in a cone while slam skills can kill whole screen around you while boosting their aoe and damage (fist of war)? Why Attack Damage and Effectiveness of Added Damage of bow skills is lower than 200% (and often less than 100%) while melee skills like earthquake can deal 150% of base damage multiplied by 150% (aftershock)? Last edited by karoollll2534#2874 on Oct 15, 2021, 1:44:41 PM
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Someone proposed scabbards once. Silly idea really.
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While quiver goes on the back, the OH is still used to draw arrows.
I can't think of anything like that for 2h weapons. Maybe a little goblin in a backpack that slaps stuff when you're cycloning. Oh I guess I can. GGG plx? Did you try turning it off and on again?
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" bows can Blink-dash-mirror and shoot offscreen with overlaps projectiles while having Bonus on their quivers. Bows have a big advantage and their manual dodging abilities while being able to attack are much higher advantage than the melee damage effectiveness. As for top tier bows it depend of the skill, a + gems bows is super easy to craft compared to a melee weapon. Forum pvp
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