Currency auto Loot and Global Panteon
Please just make the tagged as Currency drops have a option to autopick up in the configuration menu.
This alone could halve the offscreen OHKOs and adds lots of QoL. And make the Panteon a Global mechanism to all characters, is really annoying have to "farm" maps just to capture subtier each time. Stop wasting Devs time in useless Orbs Last bumped on Oct 13, 2021, 6:20:18 AM
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Should there be fewer but better drops? Absolutely.
Should splinters and orbs of the same type close to each other group? Absolutely. Auto pick-up? No way. That would not only make it way to easy for bots to farm currency it would also take away the moment you drop some valuable currency. As for Pantheons I've never really considered it much of an issue myself. Maps only take a few minutes, especially if you're just rushing the boss. If your new character can't do these bosses then it doesn't really make sense that they get access to it. And if you run out of divine vessels you can just make more by selling a divine orb + 5 white flasks to the vendor, you'll get 5 divine vessels that way. |
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" bots already pick up loot like a vacuum cleaner and they dont get wrist pain. as for the "moment"...you stand still and run around an exalt to celebrate it? I hear it, click on it, stash it. Auto-pickup would only remove the click. |
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" you playing wrong game mate. auto loot will never hapen so dont bother |
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auto loot for tradeable currency will not come, it defies the purpose of shards completely and removes the decision to pickup certain currencies or leave that task for less efficient players.
in order to enable you to play efficient, the game needs to provide options for you to be inefficient. which means: if you pickup currency below chaos orbs, you're an inefficient player. try to challenge your gaming behaviour instead of trying to change the game --- and i would even argue against currency stacks, in expedition i just farmed the sites and never really gave attention to the size of the stacks. it's just that when i looked in the stash that i noticed: "wow, i already got thousands of some". so, imho, dropping shards in huge stacks is pretty useless for gratification purposes age and treachery will triumph over youth and skill!
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yes, imo, pantheon needs a usability overhaul.
in expedition i couldn't be bothered to purchase a single bottle and when i found some i couldn't be bothered to lookup the maps and bosses to fill them. the idea to unlock them by bosses is great but i never felt that the advantages they provide is worth the hassle to unlock every single feature. probably, because the one you need in maps is always the one you still haven't unlocked :) age and treachery will triumph over youth and skill!
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" Currency - because that was asked for an option in menu configuration, you could just choose not to active it and play "efficient" Pantheons - isn't about be able or not to do, is about boredom... IT IS BORING doing it for every character Really DV isn't a issue at all... I selled hundreds the this league and still have some in stash... People have to stop thinking everything is about "oooor dorrrr can't don't get gud"... Most of the QoL that is asked from GGG is because PoE has become boring for little annoying things. I know it is as archaic +10 years old game, still has good virtues and I like it, but some mechanics are plain Tedius as hell |
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