Boneshatter Not Always Producing Shockwave On Stun
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Assuming I understand stun math correctly (a stun is guaranteed if you do a 50% HP damage hit or larger), shockwaves are not always produced on stun. I went to act one with a level 73 character to test it out. Everything dies in a single hit, but doesn't always produce a shockwave. It is random as far as I can tell. It seems to happen in both a pack, and against an isolated monster, but it is more visually obvious when it fails against an individual monster.
Last bumped on Nov 5, 2021, 1:05:09 AM
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+1 noticed this as well. Including a video as well for reference.
https://clips.twitch.tv/BitterAgreeableBunnyKeepo-hDpGNJQYjgd0KpS5 Last edited by Quantrik#5397 on Jul 26, 2021, 2:07:28 PM
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I was having this issue as well
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Bumping this as it is still an issue and makes mapping a huge pain. 1-shotting a mob should always proc the AoE.
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According to the Poe wiki that is not entirely true. Apparently creatures can avoid stuns if they got ES.
"As long as a creature has greater than 0 energy shield, it has a 50% chance to ignore a stun.[5] This is calculated independently of the creature's chance to be stunned. First the chance to stun is calculated as normal, and if the stun check succeeds and would cause a stun, there is then a 50% chance that the stun can be ignored. An attack that removes energy shield can have its stun avoided, even though energy shield is 0 after damage is applied. Players lose this chance to ignore a stun with the Eldritch Battery keystone node.[6]" Could this be the case in your testing? |
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this might be the exact same bug as this one I found with warlords mark rage on stun https://www.pathofexile.com/forum/view-thread/3202752
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