Explode chest base radius?
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I tried looking it up but can't find a reliable source.
Last bumped on Jul 14, 2021, 10:13:18 AM
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I cannot give you a reliable source either, but as far as I recall it was 12.
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Minion Instability and Detonate Dead have a base of 22. I would imagine it's comparable to those. Possibly lower, but unlikely to be bigger.
I have a pretty good sense of humor. I'm not German. Last edited by aggromagnet#5565 on Jul 14, 2021, 6:02:58 AM
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Hey again, thanks for the replies.
" I have done some testing with The Writhing Jar flask and your answer seems to be very close to how it actually is. I've been using a legacy 5% elevated explode chest during the test. My character has 76% increased AoE (which introduces a measurement error caused by rounding down the final radius to the nearest integer). I killed a few worms and recorded it, trying to figure out how far do explosions reach. This was my best attempt (lockstep networking mode so desync shouldn't be a factor): ![]() I checked the radius values of my character's various skills in Path of Building and this was the most interesting one: Righteous Fire (PoB radius = 31) ![]() This is what I got after combining pictures: ![]() Taking the worm's hitbox into consideration (which is 1 unit large for small monsters I believe?) my explosions seem to have a ~28-30 unit radius (keep in mind that my best attempt could and probably would not be perfect since the worms were spread randomly and moved around often so measuring was difficult). 76% increased AoE results in ~32.6% increased radius. 28/1.326≈21.1 (rounds down to 21) while 30/1.326≈22.38 (rounds down to 22). So I think you're onto something. It would be nice to have any confirmed info on that though. Last edited by borefficz#4593 on Jul 14, 2021, 4:09:38 PM
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