Balance Suggestion: Berserker x Juggernaut

Well, I'm sure this is going to get flammed to all hell, but it is just my opinion and I guess it can be put in here (?) I'm not even sure.

Aside from surviving, it feels everything available to Juggernaut (aside from accuracy stacking and Righteous Fire) can be done better by a Berserker.

The only thing I would like to see is for the 'War Bringer' Berserker's ascendance node to be switched with 'Undeniable' Juggernaut's ascendance node.

I mean, it makes some sense and it gives each ascendance a purpose instead of being in this (as I perceive) weird state where Berserker needs to have everything DPS while Juggernaut has to have everything survival/utility.

Juggernaut, with War Bringer, can be the slow hitting Slam ascendancy (whick pairs well with Unyielding Stun and AoE bonus per Endurance Charge), and make a better use of Resolute Technique.

Berserker can be the strike oriented, fast hitting, crit oriented ascendancy that actually gets the accuracy it needs via Strength through Undeniable.

Can anyone back me on this one? Simple, effective, elegant change?

I know the GC Blade Flurry people will be upset and all, but help me bring this change foward. Be nice people.
Last bumped on Jun 4, 2021, 9:28:55 AM
This thread has been automatically archived. Replies are disabled.
I'm not gonna flame you its an interesting opinion, but I think its one born of a belief that only offence matters.

Juggs the tankiest straight beef (by that i mean non block/dodge) Ascendancy by a good margin and the best anti phys ascendancy of all.

Tbh I think Jugg is the best balanced ascendancy with the exception of the top endurance charge buff node which I occasionally take but I know its dumb when I do.

Its got a solid identity, they always reasonably powerful and the ascendancy itself has seen next to no changes since its addition which speaks volumes of how much they got right on Jugg.
There are still Strike users of Juggernauts and slam based Berserkers, so I don't share your opinion regarding the Undeniable versus War Bringer node swap.

Beside, I think that Juggernaut was, and still remains the best balanced ascendancy. You can go damage focused while still enjoying decent survivability and you can go defensive like giving block/dodge based ones a very good run easily.

Heck, I even manage non timed end game content with a Strike based dual wielding RT damage capped Jugg, as good (or even better) as compared to an even tankier MS Aegis Incandescent Heart Glad...

Never underestimate the "perfect balance" succeeded by TencentGGG for Juggernaut as the most relevant ascendancy...

I dread the Jugg rework, if the Berserker rework is anything to go by - Defy Pain has legit no sense on an ascendancy with 0% focus on armor, War Bringer became too conditional, etc. ...

I sincerely think that Juggernaut as an Ascendancy doesn't need a rework.

They shouldn't mess with "PERFECTION" - except by making the damn "Unstoppable" node WORK AS INTENDED and make your Jugg ALWAYS UNSTOPPABLE (as it reads that "you can't drop below base action/movement speed" and you should NEVER DROP BELOW that damn threshold, so you should ALWAYS attack/move at least as fast as you do when you start your journey at level 1 in Twilight Strand - various slows still apply "because reasons")...

Meanwhile, War Bringer makes slams worthwhile for Berserkers and actually presents you with a proper choice, and you can still manage proper skill choice for strike skills - you only have to decide between Aspect of Carnage versus Rite of Ruin, but hopefully they will actually rework the Defy Pain node into something useful and more generic than War Bringer...
PSS: Our almighty TencentGGG overlords are very scrupulous regarding criticizing their abilities to take proper decisions and consider everything "needlessly harsh and condescending"...

Good to know "free speech" doesn't apply in any form or manner on the forums these days...
Last edited by sofocle10000#6408 on Jun 4, 2021, 8:38:26 AM
I dont know about Jugg i dont play one and i dont got the feel or plan to play one.
The one interesting node of Jugg is unstoppable. I would not mind trading this for Defy Pain as i think Defy Pain is one of the biggest anti synergies created by GGG and therefore my award for worst ascendancy node in the game goes to Defy Pain.

Report Forum Post

Report Account:

Report Type

Additional Info