Resouce Reallocation & Contested Development TT right?

I understand how the nodes are supposed to work. Looked it up on reddit and other places. They make sense.

What doesn't make sense, and what causes me, and I think many others, confusion are the tool tips.

It says that residents are ones who don't occupy the room and change the room to a different resident.

Non-resident architects are ones that currently occupy a room. Killing it upgrades the room.

Shouldn't it be just the opposite? If there's an architect currently in a room, then they're residing in it, hense, resident. As the game works, killing the architect currently in the room upgrades it, but that's contradictory to your tool tips.

Am I just missing something obvious?
Last bumped on Apr 24, 2021, 7:32:32 PM
it is the opposite

residents are those who occupy the room

killing non-resident upgrades tier
killing resident changes the room and non-resident becomes resident

I cant see any conflict with the descriptions
IGN: Eric_Lindros
CET: Timezone
Last edited by Ludvator#6587 on Apr 23, 2021, 2:17:16 PM
Well according to GGG, residents are the ones NOT occupying the room.

And you contradicted yourself in your own statement.
Last edited by Spurnshadow#0836 on Apr 23, 2021, 4:30:17 PM
"
Spurnshadow wrote:
Well according to GGG, residents are the ones NOT occupying the room.

source?


"
And you contradicted yourself in your own statement.

No I did not. Try reading again
IGN: Eric_Lindros
CET: Timezone
Last edited by Ludvator#6587 on Apr 24, 2021, 5:06:15 AM
"
Ludvator wrote:
"
Spurnshadow wrote:
Well according to GGG, residents are the ones NOT occupying the room.

source?


"
And you contradicted yourself in your own statement.

No I did not. Try reading again


Jeez, you're frustrating.

The source is right in the game. Look at the tool tip for the incursion nodes for Glennach Carns

You contradicted yourself because you said that "residents are the ones who occupy the room." Then in the next sentence you say "killing non-residents upgrades the room." That's the contradiction. Killing the dude who's currently in the room upgrades it, hense the resident.
Hey there, exiles.

The "resident" Architect is the one associated with the current temple room. Killing this Architect results in the room changing into the other Architect's room type, so the icon for the resident Architect is the "swap" symbol.

The non-resident Architect is their rival, and killing them allows the resident Architect to develop their room further, so the icon for the non-resident Architect is the "upgrade" symbol.

I hope this helps clarify this!
"
Spurnshadow wrote:


You contradicted yourself because you said that "residents are the ones who occupy the room." Then in the next sentence you say "killing non-residents upgrades the room." That's the contradiction. Killing the dude who's currently in the room upgrades it, hense the resident.


you are wrong and there is no contradiction in my statement whatsoever
IGN: Eric_Lindros
CET: Timezone
"
JC_GGG wrote:
Hey there, exiles.

The "resident" Architect is the one associated with the current temple room. Killing this Architect results in the room changing into the other Architect's room type, so the icon for the resident Architect is the "swap" symbol.

The non-resident Architect is their rival, and killing them allows the resident Architect to develop their room further, so the icon for the non-resident Architect is the "upgrade" symbol.

I hope this helps clarify this!


It doesn't.

Let me break down your statement so perhaps you can tell me what I'm not getting. Because I think you guys are using the word resident all wrong.

I look at my pyramid. There are two options. One with the incursion pyramid, and one with the swap. The one with the pyramid is currently occupying the room. If I kill it, the room gets upgraded.

If I kill the one not occupying the room, the one with the swap symbol, the room doesn't get upgraded, it changes type and a new architect occupies the room.

I'm assuming upgrading means going one tier higher. Because killing the swap guy doesn't upgrade the tier, it changes the room type and architect.

According to Myrriam Webster, resident means: living in a place for some length of time : RESIDING b: serving in a regular or full-time capacity. So, by definition of the word resident, That description should be placed on the one with the pyramid symbol, the one who's death upon which the room gets upgraded.

WTF am I missing. Cause you guys have the word resident describing the guy not in the room, who's death results not in an upgrade, but a swap.

So this doesn't drag on, this will be my last post on the matter.
Last edited by Spurnshadow#0836 on Apr 24, 2021, 1:54:19 PM
"
Spurnshadow wrote:
As the game works, killing the architect currently in the room upgrades it


That's incorrect.

When you mouse over an Architect, it tells you what reward it gives you for killing it. However, if you read the names of the Architects carefully, you'll realize you're actually buffing the Architect that you don't kill. For example, suppose you're trying to upgrade a room to T3 Breach reward. When you mouse over the Architect that says "Kill this architect to upgrade to [T1/T2/T3] Breach room," mouse over the other Architect and you'll see that the other Architect is the one that's named "Zilquapa, Architect of the Breach."

As the game works, killing the architect opposing the architect currently in the room upgrades it.
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Last edited by adghar#1824 on Apr 24, 2021, 4:03:14 PM
"
adghar wrote:
"
Spurnshadow wrote:
As the game works, killing the architect currently in the room upgrades it


That's incorrect.

When you mouse over an Architect, it tells you what reward it gives you for killing it. However, if you read the names of the Architects carefully, you'll realize you're actually buffing the Architect that you don't kill. For example, suppose you're trying to upgrade a room to T3 Breach reward. When you mouse over the Architect that says "Kill this architect to upgrade to [T1/T2/T3] Breach room," mouse over the other Architect and you'll see that the other Architect is the one that's named "Zilquapa, Architect of the Breach."

As the game works, killing the architect opposing the architect currently in the room upgrades it.


I see it now. I understand. Thanks
Last edited by Spurnshadow#0836 on Apr 24, 2021, 7:32:44 PM

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