Hexblast Mine can't be detonated

Hexblast Mines are non-detonable if there is no valid target around the mine, they simply persist until expired.

Traditional behavior is:
The mine should trigger linked skill at the mine position if there is no target within mine trigger range.
Problem: impostor syndrome
Solution: nerf everything
Result: depressing mess
Last bumped on Apr 27, 2021, 8:19:52 PM
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a_z0_9 wrote:
Hexblast Mines are non-detonable if there is no valid target around the mine, they simply persist until expired.

Traditional behavior is:
The mine should trigger linked skill at the mine position if there is no target within mine trigger range.


Thanks for your report, we'll look into this.
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a_z0_9 wrote:
Hexblast Mines are non-detonable if there is no valid target around the mine, they simply persist until expired.

Traditional behavior is:
The mine should trigger linked skill at the mine position if there is no target within mine trigger range.


Just getting back to you, this is intended because of how Hexblast works, it requires a target.

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