Help - stuttering FPS / LAG Nvidia 1080 GTX 8GB
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I have been playing POE for over 3k hours and through multiple leagues and have never been able to fix my FPS LAG stuttering issues.
I initially thought it was an internet issue due to me being on ADSL 2+, but I have since moved house to a new area with NBN which sees me having extremely low stable pings in other games. However I still have issues when encountering large packs of mobs or casting large numbers of spells. This has persisted through multiple leagues and despite my best of efforts (see below for everything I have attempted) I have been unable to get steady consistent FPS. I will list all of my settings and all of the guides, posts I have following/tried at the end of this post. I am hoping one of you might be able to offer a solution that hasn't already been tried, or at the least get some use out of this post. SPECS & SETTINGS To start with my system specs are as follows:
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OS: Windows 10 Home 64-bit Processor: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz Graphics: Nvidia GeForce GTX 1080 8GB Monitor: Acer X34P 120Hz MB: MSI Z270 GAMING M3 (MS-7A62) (U3E Memory (RAM) 16 GB HDD: 111GB KINGSTON SV300S37A120G (SATA-2 (SSD) - 86GB free POE version: 3.13 (tried both steam/non-steam versions) Native display: 3440 x 1440 (120Hz) Second generic display Internet speed test Ping ms: 1 Download Mbps: 90.35 Upload Mbps: 12.56 POE in-game settings (all variations of below also tried):
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Display: #0 - NVIDIA GeForce GTX 1080
Mode: WIndowed Fullscreen (also tried all settings with Fullscreen) Resolution: 3440 x 1440 (tried lower res both on native and ingame) Render: Vulkan (beta) (also tried Diret X11) Vsync: Disabled (also tried enabled) Antialising Quality: Off Lighting: Shadows (default) Shado / Sun / Lights: Low Bloom: 25% Depth of Field: Disabled Incursion: Disabled Water LOD: Low Texture Quality: High (also tried medium) Texture Filtering: 2 x Anisotropic Filtering Dynamic Culling: Disabled (Also tried enabled) Dynamic Resolution: Disabled (you guessed it, tried enabled) Mutlithreading: Enabled (tried disabled) UI - Networking mode: Predictive (tried lockstep/auto) NVIDIA Control Panel settings
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Global Settings Image Sharpening: Off Ambient Occlusion: Performance Anisotrphic filtering: app-controlled Antialiasing - FXAA: Off Antialiasing - Gamm Correction: On Antialiasing - Mode: app-controlled Antialiasing - Setting: app-controlled Antialiasing - Transparency: Off Background Max FPS: 60fps CUDA - GPUS: All DSR - Factors: Off Low Latency Mode: Off Max Frame Rate: 120fps Monitor Tech: G-SYNC Multi-Frame Sample AA: Off Open GL rendering GPU: Nvidia GeForce GTX 1080 8GB Power management mode: Prefer max performance Preferred refresh rate (Acer X34P): Highest available Shader Cacher: On Texture filtering - Anisotropic sample optimization: On Texture filtering - Negative LOD Bias: Allow Texture filtering - Trilenear optimisation: On Threaded optimisation: Auto Triple buffering: Off Vertical sync: off VR pre-rendered frames: 1 PhysX settings Processor: NVIDIA GeForce GTX 1080 (changed from auto) Program Settings (Path of Exile (pathofexile_x64.exe) Image Sharpening: Off Ambient Occlusion: Not supported Anisotrphic filtering: Off Antialiasing - FXAA: Off Antialiasing - Gamm Correction: Off Antialiasing - Mode: Off Antialiasing - Setting: None Antialiasing - Transparency: Use global setting (Off) Background Max FPS: Off CUDA - GPUS: All Low Latency Mode: Off Max Frame Rate: Use global setting (On) Monitor Tech: G-SYNC Multi-Frame Sample AA: Off Open GL rendering GPU: Nvidia GeForce GTX 1080 8GB Power management mode: Prefer max performance Preferred refresh rate (Acer X34P): Highest available Shader Cacher: Use global settin (On) Texture filtering - Anisotropic sample optimization: Off Texture filtering - Negative LOD Bias: Allow Texture filtering - Quality: High performance Texture filtering - Trilenear optimisation: On Threaded optimisation: Use global settin (Auto) Triple buffering: Off Vertical sync: Off VR pre-rendered frames: 1 NVIDIA GeForce Experience settings
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Anti-ailasing Quality: Off
Display Mode: Window Borderless Dynamic Resolution: Off Engine Mutlithreading: Enabled Lighting: Shadows Lighting Quality: Low Post-processing: Off Resolution: 3440x1440 Shadow Quality: Low Sun Shadow Quality: Low Texture Filtering: Trilinear Filtering Texture Quality: Medium Water Detail Level: Low NVIDIA Multi- Frame Sampled Anti-ailasing: Off Windows Settings
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Game mode: Off
All other settings optimised as per guides below GUIDES & POSTS
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POE guides
How to Fix Stuttering on Windows 10 https://www.youtube.com/watch?v=z0nMkoORZd4 Path Of Exile Lag & Performance Fix Guide https://www.badosoft.com/knowledgebase/path-of-exile-lag-performance-fix-guide.php Path Of Exile - Boost FPS & Reduce Lag / Stuttering Tutorial https://www.youtube.com/watch?v=hRIpRNOno4U General guides GPU optimisations - attempted this AFTER other optimisations https://www.youtube.com/watch?v=k1dGwFOdFLI Windows 10 optimisations https://www.youtube.com/watch?v=wkJBDEDDS5o&t=1634s I have also attempted: - editing the production_Config.ini to disabled sounds - installing steam/non-steam versions - running CCleaner and antivirus software - checking my ping to the server using command line (no packet loss) - clearing shader cache / temp folder (slight improvement in fps unstable) - running winMTR no packet loss. If you have anything else to suggest on how to fix these issues I am all ears. **UPDATE** If anyone is interested. I ended up forking out for a 3070Ti on my old system. Unfortunately I still experienced stutter due to CPU bottlenecking. Turns out my 2016 system was to blame. I ended up upgrading to a new mobo and CPU and it now runs delerrium at steady 50fps. So if you want a surefire way to fix stutter this is the only solution I have found. Last edited by greedy1982#2204 on Oct 15, 2021, 12:54:40 AM Last bumped on Apr 14, 2021, 3:21:51 AM
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Last edited by greedy1982#2204 on Apr 14, 2021, 3:22:45 AM
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