The life portion of "Enduring Hybrid Flask" is ending at full life
An "Enduring Hybrid Flask of Curing" should always be active during its duration because "Flask effect is not removed at full Mana". However, while the "Enduring" prefix works with the mana recovery, it doesn't work with the life recovery. After activating the Flask icons, the "of Curing" suffix seems to be working properly.
Is the "Enduring" prefix bugged for Hybrid flasks because it was coded with a Mana flask in mind, or is the "Enduring" prefix suppose to apply only to the Mana portion? If it's the former case, then I would hope that the bug is fixed, but if it's the latter case, then I hope that the "Enduring" mod gets re-worded because the current wording is a source of confusion. ![]() ![]() ![]() Last bumped on May 28, 2021, 9:02:31 PM
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Any info on this please ?
I would also like to know if its intended to end at full life... |
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They mentioned nerfing hardened scars (the annointment that gave fortify during life flasks), but they did it by only giving fortify when actually recovering health. They said nothing about changing the regular behavior of enduring hybrid flasks.
Maybe in the process they were looking at hybrid flasks in general and borked them. Украина в моём сердце
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Flask recovery effects get removed at full resource.
If you use a hybrid flask, hitting full life or full mana will stop the life or mana recovery, respectively. The enduring affix explicitly states, "Flask Effect is not removed at Full Mana". Since it does not say life and mana, life recovery effect of the flask ends when you hit full hp, just like with all hybrid/life flasks. ign: Aan_allein
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Found this by Mark at GGG
All life and mana recovery from all flasks queues. The enduring mod does not affect that. Queuing has nothing to do with being removed on full life/mana. It means that if you have multiple recovery effects from flasks, the fastest-recovery one will apply, and the others will be paused, not losing their duraiton, and when the active one finishes, the next one will take over. Additional effects from flasks do not queue, they follow the standard timed-effect behaviour where only the strongest applies, but the others are all still losing their duration while that occurs. Jatin was explicitly drawing the distinction that the life & mana recovery both queue up, but the additional effects do not. All flasks have worked this way for seven years, since 0.9.12. None of the above behaviour is new, and the enduring flask mod does not change any of it. All the enduring mod does is change the rule that when you reach full mana, all mana recovery flask effects on you (including the queued-up ones) are removed - mana recovery effects from flasks with the enduring mod are left in place - regardless of whether they're the active one or are queued up for after it. That doesn't change the queuing behaviour, and doesn't do anything for life recovery effects, which still queue as they always have, but are all removed when reaching full life. Last edited by NastySharts#1404 on May 28, 2021, 9:07:52 PM
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