Encountered "phantom" CWDT effect on gloves after enchantment in the labyrinth?
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I am still levelling my Templar and going for a freezing ppulse totem build. This afternoon I ran the last bit of the labyrinth and enchanted my gloves to get "Commandment of winter when hit":
![]() On these gloves I had 4 sockets and 2 2-links: ![]() Red-Red: Steelskin - Cast when damage taken Support ![]() ![]() Red-Blue: Duration support - Righteous fire/Vaal Righteous fire ![]() ![]() I use the steelskin as a defensive skill and the vaal righteous fire as a damage boost. This had an odd side effect, however. After the enchantment happened, suddenly I seemed to consistently get "Righteous fire" whenever I got hit, as if my righteous fire had been linked to the WDT in the same gloves. But I can also still cast it? This can be seen in the available skill overview: ![]() I guess I'll need to trash these gloves and get some replacement ones. It's an interesting bug though, you have to admit... :D Last bumped on Feb 17, 2021, 11:51:03 AM
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Can confirm happens to me as well
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I believe this issue is currently in the PC Known Issues thread, under:
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