Auto-cast game mechanic
It would be nice to setup active skills auto trigger when they are available for use.
As an example, we have some of the guard skills assigned to our left mouse button (Arcane Cloak, Molten Shell) to auto-trigger them once they are available during character movement. Last bumped on Jan 25, 2021, 7:40:08 PM
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Auto-cast, auto-pickup, auto-sort, and give us a vendor to sell stuff for us too.
Oh... and how about an eyeball tracker so I can move around just by looking at where I want to go. I wonder if I can't get a Doritos I.V. Last edited by Shagsbeard#3964 on Jan 25, 2021, 8:25:13 AM
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" The mechanic I've described is in use by almost everyone in the game, so I'm asking to make it available from the game engine. You can post your jokes in another thread I guess. |
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" Now that would be handy. My exile insists on dashing to my mouse pointer rather than to where I`m looking. Realy anoying |
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Auto-cast is not free. You need to equip items to trigger your skills.
Examples: Last edited by 6_din_49#4066 on Jan 25, 2021, 7:04:41 PM
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I'm with Shags on this one. I love me a good multiskill build, Cast While Channeling is probably my favorite support gem. One of these days I'm going to do something awesome with Spellslinger, and I'm already working on ideas for this The Surging Thoughts sword I found*.
But man. We've got enough ways to autocast stuff as it is. That stuff needs to have some sort of cost associated with it or the game gets even dumber than it is. She/Her
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