Anyone else having this error?
Keep getting lots of different BSOD errors. Im sure i have checked everything, from top till bottom.
Got a possible fix from the techsupport@grindinggear.com, but still keeps crashing my computer in PoE only, but not any directions of what causes the error, not even in windows logs. Anyone else having the same problem? Or maybe a solution to this? Last bumped on Jan 16, 2021, 7:58:57 PM
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" Which BSOD error(s) you get? There are many types of the error and most of them have different approach for solution. If you get it again, look for "Stop Code" on screen. or you can check for bugcheck code in windows logs (it is saved as Level: Error, Source: Bugcheck) and report looks like: The computer has rebooted from a bugcheck. The bugcheck was: 0x000000e2 (0x0000000000000000, 0x0000000000000000, 0x0000000000000000, 0x0000000000000000). A dump was saved in: C:\WINDOWS\MEMORY.DMP. Report Id: ... You can then crosscheck the bugcheck code on following page with some quick information (usually targeted for programmers but you can get an idea where the issue is coming from): https://docs.microsoft.com/en-us/windows-hardware/drivers/debugger/bug-check-code-reference2 Per mine example you can see the code 0x000000e2 - MANUALLY_INITIATED_CRASH (yes I invoked BSOD on purpose as I was troubleshooting something at the time). |
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Copy from original post
"I have tried the following... - Re-installing the game (obviously) - Updating all my drivers (Gpu, Cpu) - Updating windows - Updating my Bios manually - Playing with both DX and Vulkan with the same outcome - Completely cleaning my PC I really need your help here, since i just cannot play the game at all. I feel like i tried everything, even having a friend trying to troubleshoot with me all night. And with all the crashes and BSOD's, there are no critical logs to be found at all in the windows log. Specs Asus z170-P I5-6500 3.20ghz Gforce GTX 1070-TI 16GB DDR4Ram HyperX Windows 10 64mbit Samsung 970 EVO Plus SSD M.2 2280 - 250GB BSOD errors i get... SYSTEM_SERVICE_EXCEPTION IRQL_NOT_LESS_OR_EQUAL KERNEL_SECURITY_CHECK_FAILURE PAGE_FAULT_IN_NONPAGED_AREA UNEXPECTED_KERNEL_MODE_TRAP" As mentioned there are no clues as to why it is happening in the windows logs. And i can play any other game, just not PoE. Even though i did play the crap out of PoE last league, this patch somehow screwed something over for my computer. |
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Well, what you are facing here is memory corruption. That's why you get different BSOD codes and there are no warnings in logs. Basically something (in most cases driver or service with kernel access) corrupts code somewhere and system can continue to run for either few milliseconds or even hours before something will need to use that corrupted value.
General section which I need to mention anyway: In most cases, this is result of faulty RAM chip (sometimes even CPU core), but as you mentioned, this occurs only in PoE? No other big game or application? Also do you have another random crash? (The BSOD occurs only if the corruption is in kernel area, if it is in application area, only the application crashes and windows survives). If unsure, try to fully saturate memory (just open a lot of tabs in your webbrowser to fully utilize the ram), if there is no crash (windows or browser tab), it is something else, if you have random crashes even in application or browser test, it is most likely HW related. Now, to corrupt kernel memory area, it has to be something which is already running in kernel mode, this means drivers and services. I would check and possibly remove anything that introduces kernel drivers or services and is not required (like Antiviruses (I've seen so many memory corruption from those I stopped counting, however if you use windows provided one, ignore it), peripheral devices (some keyboards/mouse utilities have kernel drivers to alter backlight) and so on). Note : even discord and obs and many other programs or even launchers introduce their own service or kernel module which can result in memory corruption). Why only PoE and why just now? As you know PoE in every league also improves the engine quite a bit, how it handles files, how it handles rendering and so on. This changes can result in potential race window in some driver/service code which was not possible to hit before. For example in crashes due to AV I encountered (on linux though), it is because AV is accessing the file without properly getting the lock, and then application removes the file and the memory is replaced by something else. As the AV is still accessing the now removed file in memory, it is reading garbage and can result in undefined behavior (usually crash or memory corruption). In 3.12 the file manipulation could took much longer time and it was impossible for AV to hit it. Unfortunately, it is very hard to tell you what exactly caused those crashes. It would require someone with windows debugging skills and analyzing those memory dumps. I cannot help with those much as my specialization are linux kernel crashes, not windows. Last edited by julus#1066 on Jan 16, 2021, 8:00:17 PM
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