Golem respawn bug
im currently doing golemmancy this league and was excited for the 4 second respawn that was added to the elementalist ascension but i quickly noticed a problem, when a golem dies, 2 try to respawn. not a problem at frist, but i quickly came to find when i wanted more then 1 type of golem, if one died, it would summon 2 killing its friends of other elements and types causing in time just 1 type to be the "alpha" type.
im surte that 2 respawning when 1 dies isent an intended thing because i cant see looking at the build how it would be happening since ive not taken any nodes to really assist (if there are any) in more then 1 coming back to life. it does in a way reuion my build if this bug is not seen too. or am i dumb and there is a 2nd way they are coming back? XD Last bumped on Jan 16, 2021, 2:42:50 AM
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Yeah I'm having this same issue.
I have three stone golems with infernal legion, so normally they all die at once and all respawn at once, 4 seconds later. If I try to offset this cycle, by resummoning one before they all die, what happens is this: 1. 3 golems spawn 2. 1 golem is resummoned 3. 2 golems die 4. 1 golem dies 5. 3 golems spawn 6. 2 golems spawn 7. 1 golem dies 8. 2 golems die 9. 2 golems spawn 10. 3 golems spawn Then we're back on the cycle of 3 die, 3 spawn. |
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yea, i think its an interaction with inferno legion. because my ice golems didnt have it and i noticed the ones that were dying only 1 was qued to respawn. i thought that was strange so i tried it with legion again and suddenly double the amount start queing to respawn again.
can you also confirm if they die without legion that they que 1 or 2 to spawn? |
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