"Backtrack"Issue when using Dash

Im always having a problem using Dash skill it always backtracking me (I go back to where I casted it for those who dont know)Im hoping you can fix the issue about it I think the latency affects it(Our latency is almost 200ms because our country's network sucks)but I can still use any movement skills(Flame Dash,Leap Slam,Shield charge) without any problem only the Dash skill is the annoying one to use I cant even use a ranger class because of this issue
Last edited by flores91091#0724 on Dec 28, 2020, 9:43:29 AM
Last bumped on Dec 29, 2020, 1:22:42 AM
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Don't Support it with Second wind if your internet has issue with it

Also, don't turn on attack without moving
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neohongkong wrote:
Don't Support it with Second wind if your internet has issue with it

Also, don't turn on attack without moving


Thanks sir Im not turning on the attack without moving when I use dash maybe thats my latency issue but im hoping they fix the issues on high latency players its very risky to use dash if that always happen
As far as I understand it Dash seems to have two issues :

- issue 1 is common with all movement skills (flame dash, shield charge etc..) and causes rubber-banding due to desynchronization between client and server. This seems to happen whenever your connection to the game servers in New Zealand isn't top-notch. If you live in Europe, you're basically guaranteed to get it cause the gateway servers for europe have a bad connection themselves.

- issue 2 : if Dash is linked to Second Wind Support, a single key press will very often use both charges at once and the second use will bring you back to your original position.

The only solution I could find for the second issue (since GGG do not seem to care about it) was to use a very simple AutoHotKey script :

#IfWinActive, ahk_class POEWindowClass

$@::
{
send @
keywait, @
}
return


Replace @ by the key you use for dash.

I hope it helps.
Last edited by artifleur#2737 on Dec 29, 2020, 1:24:09 AM

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