Shrouded Shrine

Area around the player flashes with bright light when running with a shrouded shrine in the pen map.

Edit:
It is happening on multiple maps.
Last edited by _Beetle_Juice_#7962 on Sep 24, 2020, 10:24:07 PM
Last bumped on Oct 7, 2020, 5:54:12 AM
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it happens for me everytime I get the shrine not even at mapping yet.
Same thing. Bug ref: 520,395,248
I've experienced this in Tower and Volcano maps.
MTX / auras on or off makes no difference.
Vulkan, GTX 2080, latest drivers installed, Lighting: Shadows (Default).
Will test with DirectX11 at the next opportunity and post here if it makes a difference.

Clip below.
https://i.imgur.com/7rhRVVO.mp4
Last edited by Sinaranu#7291 on Sep 26, 2020, 6:48:34 AM
This is happening to me as well.

Short video: https://cdn.discordapp.com/attachments/751537670957826098/759648679350501427/Path_of_Exile_2020-09-26_22-29-23_Trim.mp4

Specs:

Windows 10 Home
AMD Ryzen 3600
16 GB ram 3200
Sapphire Pulse 5600 XT
Current Driver (5/15/2020)

Game Specs:

window full screen
DirectX11
AA - off
Shadows - default
Shadow quality - ultra
Sun shadow quality - high
number of lights - high
bloom - 25%
water - high
texture - high
filter - 4x
engine multi threading - enabled
same

Win7
Vulkan renderer

seems like it might be related to legacy footprints in my case - will investigate next time i find shrine.

(\__/) This is Bunny. Copy and
(='.'=) paste Bunny to help him
(")_(") gain world domination.
Cool, its common enough that it is being reported.

Win 10
GTX 1070
16 GB RAM
i7-4790k

Using Vulkan. Have not tested on DX11.

Here is a short clip of the issue.

https://i.imgur.com/t7oZJup.mp4

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