Shrouded Shrine
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Area around the player flashes with bright light when running with a shrouded shrine in the pen map.
Edit: It is happening on multiple maps. Last edited by _Beetle_Juice_#7962 on Sep 24, 2020, 10:24:07 PM Last bumped on Oct 7, 2020, 5:54:12 AM
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it happens for me everytime I get the shrine not even at mapping yet.
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Same thing. Bug ref: 520,395,248
I've experienced this in Tower and Volcano maps. MTX / auras on or off makes no difference. Vulkan, GTX 2080, latest drivers installed, Lighting: Shadows (Default). Will test with DirectX11 at the next opportunity and post here if it makes a difference. Clip below. https://i.imgur.com/7rhRVVO.mp4 Last edited by Sinaranu#7291 on Sep 26, 2020, 6:48:34 AM
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This is happening to me as well.
Short video: https://cdn.discordapp.com/attachments/751537670957826098/759648679350501427/Path_of_Exile_2020-09-26_22-29-23_Trim.mp4 Specs: Windows 10 Home AMD Ryzen 3600 16 GB ram 3200 Sapphire Pulse 5600 XT Current Driver (5/15/2020) Game Specs: window full screen DirectX11 AA - off Shadows - default Shadow quality - ultra Sun shadow quality - high number of lights - high bloom - 25% water - high texture - high filter - 4x engine multi threading - enabled |
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same
Win7 Vulkan renderer seems like it might be related to legacy footprints in my case - will investigate next time i find shrine. ![]() (\__/) This is Bunny. Copy and
(='.'=) paste Bunny to help him (")_(") gain world domination. |
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Cool, its common enough that it is being reported.
Win 10 GTX 1070 16 GB RAM i7-4790k Using Vulkan. Have not tested on DX11. Here is a short clip of the issue. https://i.imgur.com/t7oZJup.mp4 |
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