Lion's Roar Granite Flask knocks mobs "off the map"

I've experienced this twice now where, since i got the Lion's Roar Granite Flask on my cyclone slayer, i've been knocking mobs off the map making them untargetable. First case was in a heist, where i knocked the mob "on top of a wall" basically, making it visibly appear closer to the screen and off the ground untargetable. 2nd instance, the one im posting here, knocked a red beast off the side of a map into a building where i can't reach it.
Last edited by Patrickmnz#3334 on Sep 21, 2020, 9:00:38 AM
Last bumped on Sep 22, 2020, 7:42:02 AM
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https://imgur.com/a/Mf7v07F
Link to imgur because im useless at posting pictures on forums apparantly
may be a lot of knockback effect has this issue.
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Patrickmnz wrote:
https://imgur.com/a/Mf7v07F
Link to imgur because im useless at posting pictures on forums apparantly


Bacuse wrong link

/a/ is imgur thread

without /a/ and with file type suffix is the file url

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Happened again already

Hope i did picture right now, if not --> https://imgur.com/a/LRin8xG
Last edited by Patrickmnz#3334 on Sep 21, 2020, 9:01:17 AM
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Patrickmnz wrote:


Happened again already

Hope i did picture right now, if not --> https://imgur.com/a/LRin8xG


Right click > view image........not just simply add .png and del /a/

Your thread url is https://imgur.com/a/LRin8xG

Your image url is https://i.imgur.com/L58dRx1.png

Get it or not?

"
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Ah, got it. Thanks.
Adding my two instances of this bug here as well.
So far happened only to master related mobs (cassia/einhar) which makes it impossible to finish those -> super frustrating


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S3d1n wrote:
Adding my two instances of this bug here as well.
So far happened only to master related mobs (cassia/einhar) which makes it impossible to finish those -> super frustrating




Been a day since i've posted this and i've encountered this bug numerous times now. For me it's not exclusively master related mobs but they're most certainly a majority of the cases (maybe just becuase they have more life aka higher risk at an attack knocking them off map because they take more attacks to kill)
It is on known bug list already and GGG dev answered another thread but also about knock back
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