Why the Betrayal League was so much better than the current League: Heist

Edit: found a grammar mistake. Fixed it.

My favorite league in Path of Exile was Betrayal. Why? Simple: Kill bad guys, make choices that would give best possible outcome, get loot. Rinse and repeat. Nothing that goes against POE's philosophies of killing every single enemy on the screen. Plus the timing was amazing because Blizzard had betrayed its own fanbase with the announcement of Diablo Immortal....a mobile game...eww. Anyway, a new league has just begun and WTF GGG???? What happened? First of all, I can't even access my stash in the harbor because there are too many players at once. Also player collision, wtf is with that? And guess what...you as a player are punished for killing enemies. WHAT THE ACTUAL FUCK! I have avoided doing Heist entirely and have strictly focused on getting to Act 10 and Epilogue as quickly as possible so I can run maps. Those are fun, kill enemies, kill a boss, get loot. Not Heist though. But you can fix it GGG and here's how:

1. Killing enemies should LOWER alert levels, not raise them. If I kill every single enemy in an area, that should make the area completely safe for looting. If you want to give us a timer or maybe at the very end make it a rush for the exit, fine as that is what you might do in a heist.

2. Stealth mechanics........in an ACTION role playing game. Emphasis on action. If you want us to interact with stealth mechanics, then give us stealth skill gems. Invisibility, blinding skills (blind on hit only reduces the enemies chances of hitting you, not actually blind), speed boost for short time gem, just anything that will help us get in, get out with loot in tow.

3. Finding random drops of coins and contracts is very lame when compared to Betrayal. In Betrayal, we could suddenly find ourselves be attacked by the Immortal Syndicate. We defeat the member, then we execute them, bargain with them, interrogate them or bribe them to gain information. In Heist......uhh go get coins and some contracts, then you can do some fighting. How to improve that? Well how about this: just as we are about to leave Lioneye's Watch, the NPC for Heist stops us and asks if we are interested in doing some thievery for some loot? Of course we say yes. We are then taken to the harbor (no need to waste 1 coin just for a damn portal, ffs) and we go from there. BOOM! Way better than picking up coins and paper just to get loot.

Apologies if I come off as frustrated, but I first saw Heist as another Betrayal-esque league. Less crafting, more killing and looting yes please. But no.....stealth......in an ARPG. Not well thought-out. I want POE to be the best ARPG out there and make Blizzard nervous about Diablo 4.
Last edited by Hamfan95#1893 on Sep 21, 2020, 12:56:49 AM
Last bumped on Sep 21, 2020, 12:54:09 AM
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