[PS4] 3.11.1f Patch Notes

The patch goes live 23 August, 8PM (PDT)

[PS4] 3.11.1f Patch Notes
  • Bloom is now applied after Exposure, resulting in a game-wide reduction of bloom's intensity, especially in dark areas.
  • Added a Bloom slider in the Options, allowing you to adjust the intensity of bloom effects from 25% to 130% of their base intensity.
  • Adjusted many area environments to be less bright.
  • Reduced the intensity of Bloom effects from Delve Flares.
  • Messages intended to be sent to a Global Chat Channel which contain "WTS" will now automatically change the chat window to a Trade Chat Channel. This has been done in a way which should not affect legitimate words that end in 'wts', such as newts.
  • Fixed a bug where Harvest Crafts could be applied to items in Remove-Only stash tabs.
  • Fixed a bug where you could access the Sacred Grove in non-Harvest leagues.
  • Fixed a bug where the label for the portal to the Sacred Grove could be visible before interacting with the Seed Cache in various map areas.
  • Fixed a rare bug that could prevent Conquerors from spawning on your Atlas after migrating from a solo self-found league.
  • Fixed a bug which could cause duplicate rooms to appear in the Temple of Atzoatl.
  • Fixed a bug introduced in 3.11.1d where the delayed shockwaves from Betrayal Mastermind's "X-Slam" skill didn't deal damage.
  • Fixed a bug which caused black boxes to sometimes be rendered on top of objects.
  • Fixed a bug where Elusive would cause some cosmetic effects to lose their textures briefly when the buff expired.
  • Fixed a bug where, after refunding a Cluster Jewel socket passive, changing instances would cause the Refund Point to be refunded.
  • Fixed a rare visual bug where crafting options that you had not unlocked could appear to be unlocked.
  • Fixed a client crash that could occur when using Shield Charge.
  • Fixed an instance crash that could occur in the Hall of Grandmasters unique map.
  • Fixed a client and instance crash that could occur within the Catarina, Mastermind boss fight.
Last edited by Natalia_GGG on Aug 23, 2020, 9:52:30 PM
Last bumped on Aug 26, 2020, 4:42:14 AM
Great another patch that does not have performance issues just what we all expected again good job GGG for making path of exile on ps4 the worst game ever hope you all are happy and the favorite microsoft people are too.
Finally, back to pre-Harvest amounts of crashing! More PS4 graphics settings soon please :3
seriously? after 2-3 weeks of nothing, no performance updates/fixes/changes?
Crashes once every couple of hours,
Sound effect delays,
Pop-ins when loading into the harvest section through area map portal
Dialogue seems to get loud and then quiet when playing from journals or quest items
Catarina bug was so anoying when it crashed i lost all portals, is that fixed now ??
"
Pk0rr wrote:
Catarina bug was so anoying when it crashed i lost all portals, is that fixed now ??


Hopefully. The patch notes do say:

"
Fixed a client and instance crash that could occur within the Catarina, Mastermind boss fight.
PLS IMPROVE THE GAME ON PS4 IT S A FUCKING NIGHTMARE.
A LOT OF DISCONECTIONS,BUGS,AND OTHER STUFFS THAT NEED TO BE IMPROVED .
NEARLY PLAYING FOR 8 YEARS NOW ( PC MOSTLY ) BUT ON PS4 IT S A SHAME.
GGG, where is the patch?

Why does it always take a while after the servers are done restarting before the patch is available for download?

[EDIT: 100% of the time, right after I complain, the patch shows up]
Last edited by QQPQ on Aug 23, 2020, 11:23:34 PM
I have the updated patch notes omg.

-Fixed a random crash that would.......just kidding we don’t actually care or know why it’s crashing.

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