Spellslinger attack speed breakpoint vs variable attack speed (e.g. Corpse Pact)
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How do you guys handle awkward Spellslinger attack speed breakpoint issues with variable attack speed like when you have Corpse Pact allocated as a Necromancer? I feel like, for QOL purposes, it'd be best to work it so that the highest Attack Speeds I generally reach in combat should have .43-0.44 attack time or slower (my Spellslinger's currently at .42 cooldown), but then that just makes my attacks feel "sluggish" with ~0.60 attack time before getting ramped up by Corpse Pact.
Do you guys go for faster attack speed and try to just manually delay each attack with perfect Spellslinger timing? I hear some people get around it by using Barrage, but unfortunately I'm a hipster and I rely on Power Siphon for power charge generation, so I'd rather not swap to Barrage if possible. Maybe Barrage Support, but I like the spread and feel of default Power Siphon. Need game info? Check out the Wiki at: https://www.poewiki.net/ Contact support@grindinggear.com for account issues. Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347 Last bumped on Jul 12, 2020, 3:27:24 PM
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You want to use Barrage Support, not Barrage the skill. The timing mechanics work completely different with Spellslinger. As far as I know you can link Barrage Support with Power Siphon.
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Ugh, just tested Barrage Support and the trigger rate is even lower than before. Yuck.
Need game info? Check out the Wiki at: https://www.poewiki.net/
Contact support@grindinggear.com for account issues. Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347 |
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