Cluster Jewels Over Nerfed?

I was trying to min max my builds on pob and I took cluster jewels(as perfect as it gets) to my builds aspecially to my poison build and sadly enough it lost both life QOL and damage. Looking at the results I m pretty shocked people pay like 4-5 ex a piece for these just for a fancy downgrade?


My cyclone build lost like %10 more life and lost 15% damage in the cost of cyclone getting 3 mana cost reduction and gaining 10life gained on hit

My poison build lost mana leech sustain, lost flask QOL(drudic rite) some regen nodes and quite a bit of attack speed(QOL) gained %5 more damage, life was almost the same

I dare you to try it out yourself both of my builds( one is cyclone other one is poison based attack builds) lost damage or rather hit by huge QOL reductions and havent even gained more damage I think they may have been nerfed too hard?
Last edited by blocker2#0942 on Jul 6, 2020, 1:26:06 PM
Last bumped on Jul 9, 2020, 2:36:28 PM
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They did need a nerf , but some days it does feel like needing to waste so many passives on filler nodes just to use these jewels sucks.

Effectively .. unless the passives you are going for are still insanely good and are worth the loss of stats...

Id say ignore them.

But that is the point is it not? these jewels should not be mandatory.

having them should not be objectively better than not having them in all cases.
Sad part is I couldnt made them work in any way you either lose huge QOL or lose life or even damage you pay for them and you cant make them work

Like for example almost every node at clusters has a generic inc damage like you have 30% inc chaos damage and inc skill effect duration. On the other hand a good node on the tree has 30% damage and also has poisons deal damage faster 10% dot multiplier you have no reason to take those clusters and you take so much nonsense small points it almost renders it ineffective I d say you shouldnt take any clusters but as far as I see there are some good ones like vast power maybe they forgot to nerf em I dunno vast power alone gives people 30% inc area and also damage you can also get a area node that gives 25% inc aoe alone I mean whats the point of having 25% inc aoe node? you have area and lack have damage? I guess good luck with delirium monsters.

Also theres a node called "brinkmanship" look it up its huge aoe node when you have brinkmanship why do you take 10 area 10 crit multi and 10 inc damage node called magnifier? I have sooo many questions to ggg there are lots and lots of superior nodes in tree alone, what is the point of clusters if they are just gonna be hastily balanced to be 30% inc damage, 40% inc damage when you maim there are lots of nodes that gives on clusters 30%inc damage and some attack or cast speed but the filler points also make you lose points too OMG I m freaking out. Lazy balancing all I can call this lazy balancing.
Last edited by blocker2#0942 on Jul 6, 2020, 2:15:16 PM
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Saltychipmunk wrote:
They did need a nerf , but some days it does feel like needing to waste so many passives on filler nodes just to use these jewels sucks.

Effectively .. unless the passives you are going for are still insanely good and are worth the loss of stats...

Id say ignore them.

But that is the point is it not? these jewels should not be mandatory.

having them should not be objectively better than not having them in all cases.


why tho, why nerf them...
it did exactly what it was designed, enable player to be even more creative with their builds.

i would argue, you can remove the whole tree all together and just build a cluster jewel only tree...


and then you will get tons of broken ass builds.
but hey everything is broken at this point.
so jsut buff the game...
"
Saltychipmunk wrote:
They did need a nerf , but some days it does feel like needing to waste so many passives on filler nodes just to use these jewels sucks.

Effectively .. unless the passives you are going for are still insanely good and are worth the loss of stats...

Id say ignore them.

But that is the point is it not? these jewels should not be mandatory.

having them should not be objectively better than not having them in all cases.


why tho, why nerf them...
it did exactly what it was designed, enable player to be even more creative with their builds.

i would argue, you can remove the whole tree all together and just build a cluster jewel only tree...


and then you will get tons of broken ass builds.
but hey everything is broken at this point.
so jsut buff the game...


then add new currency into a game, a exalt-regret orb.
that let you remove each and every skill point at once.

( or at least any sub tree, a.k.a lets you remove a cluster jewel, will all its connected jewels. )
Last edited by Jupi_jup#4597 on Jul 6, 2020, 2:17:28 PM
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Jupi_jup wrote:
"
Saltychipmunk wrote:
They did need a nerf , but some days it does feel like needing to waste so many passives on filler nodes just to use these jewels sucks.

Effectively .. unless the passives you are going for are still insanely good and are worth the loss of stats...

Id say ignore them.

But that is the point is it not? these jewels should not be mandatory.

having them should not be objectively better than not having them in all cases.


why tho, why nerf them...
it did exactly what it was designed, enable player to be even more creative with their builds.

i would argue, you can remove the whole tree all together and just build a cluster jewel only tree...


and then you will get tons of broken ass builds.
but hey everything is broken at this point.
so jsut buff the game...




"i would argue, you can remove the whole tree all together and just build a cluster jewel only tree..."


I dare you to do that and give me a good build I can see you strugglin with 30% inc damage nodes

You can still get a decent build out of em but NO you need like handful of mirrors to do that dont you when you can get a generic build with only a mirror cost that can achieve same thing

In poe currency is like butter with enough of it you can make anything good point is cost efficient good builds. Aand clusters just makes your build simply bad unless using 1 point voices then go nuts if you can find one tho^^

I abused clusters and theory craft alot about em but this league I checked every single goddamn node and a handful of them are just good not broken oh no no no

As you can see a lot of the points in there are just 30% inc damage with blind on hit like nodes how can you make good use of them? Are you gonna go ahead and do 300% inc damage build or what?
Last edited by blocker2#0942 on Jul 6, 2020, 2:22:41 PM
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these jewels should not be mandatory.


THIS.

I actually uses these on most of my builds, not all... Which means they are just as useful as they should be. A nice addition to certain builds at higher levels. If they were powerful with medium rolls and any builds, everyone would use only cluster jewels as soon as hitting maps.

Also most of the nerf was justified. Deepcuts and heraldBuilds were broken. Sockets% was a mistake but better than reversed as for now. Oh, and spiked concoction is stupidly strong by now...

And last of all their price on the market. Just think of it : peoples are actually BUYING THEM for a handful of exalts. If they were that useless, why would players pay that much ?
"
Bigbadmurloc wrote:
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these jewels should not be mandatory.


THIS.

I actually uses these on most of my builds, not all... Which means they are just as useful as they should be. A nice addition to certain builds at higher levels. If they were powerful with medium rolls and any builds, everyone would use only cluster jewels as soon as hitting maps.

Also most of the nerf was justified. Deepcuts and heraldBuilds were broken. Sockets% was a mistake but better than reversed as for now. Oh, and spiked concoction is stupidly strong by now...

And last of all their price on the market. Just think of it : peoples are actually BUYING THEM for a handful of exalts. If they were that useless, why would players pay that much ?


Most of the players go blindly on them just as I did and planned back my tree without them I m not saying they are unusable I m shouting it out they are just plain bad I tried GG rolls on those jewels they just dont fit in any of my builds they lack power to be in endgame heck they are worse than passive skill tree which is free and default

My question is WHY SHOULD PEOPLE TAKE THESE?
I m not saying they didnt needed nerf and yes they were justified but oh boy oh boy they lazily overdid the nerfs. Hear me out on this they are less versatile and have less power than goddamn default tree. For some builds like power charge stacking builds there are nodes like vast power. Especially large and small cluster jewels are so bad and they are waste of points.

Lets Calculate a fettle perfect life jewel compare it against generic 5% life nodes and a goddamn base jewel(vivid, crimson, cobalt)
Fettles points can be at best 5% life and some strength you can go ahead and take 3 point ones for extra lets say you did and took fettle three pointer for four points you end up with 20% life and lets say you got lucky and got 10 strength from small points that equals to 5 life

20% life and 25 flat life for 4 points
a generic jewel which can be taken for 2 or if you are placing them on cluster jewel spot they can be counted as 1 points
2 generic life nodes can be 10% life 7% from jewel and if you place this normal jewel to the medium clusters jewel spot it consumes one point of yours.

So for 4 points you can get 22% life and I dont know crit multi on your jewel maybe some other stats cast speed attack speed those 1 point normal jewels cost much less for a much better stats you see where I m getting at?

Clusters are much less efficient when it comes to large and small ones they are waste of points medium ones are decent none the less but overall filler points kill the viability of them


My point is they are just tooo weak atm for most builds if you just take your generic tree its much better off for you the life cluster jewels goes for like 100c-2ex a piece for their use they should be 10c-25c they are almost worthless most people see the stats not the points invested on them sadly community judges their actions much lesser than they should. I dont think many people calculate stuff I mean I found at least 3 ways to exploit economy in this game.
Last edited by blocker2#0942 on Jul 6, 2020, 5:50:24 PM
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My point is they are just tooo weak atm for most builds


Yeah, probably less than half of the builds would benefit from them, and a lot of notables are shitty, but to call them useless as a whole is a bit harsh. Some points are still insane for specific builds (mana flask, follow-through... can't list them all)


"
Fettles points can be at best 5% life and some strength


I'm pretty sure you can roll +16 life on a 84 jewel... also pretty easy to craft a good life jewel with fossils (and now infinite FreeRolls with that stupid league). I plan my builds with 5% - 12Life - 0.2Regen

Not a so big deal but with this, clusters are definitively superiors.
"
Bigbadmurloc wrote:
"
My point is they are just tooo weak atm for most builds


Yeah, probably less than half of the builds would benefit from them, and a lot of notables are shitty, but to call them useless as a whole is a bit harsh. Some points are still insane for specific builds (mana flask, follow-through... can't list them all)


"
Fettles points can be at best 5% life and some strength


I'm pretty sure you can roll +16 life on a 84 jewel... also pretty easy to craft a good life jewel with fossils (and now infinite FreeRolls with that stupid league). I plan my builds with 5% - 12Life - 0.2Regen

Not a so big deal but with this, clusters are definitively superiors.


Avg. converted costs per success
15 816Chaos Orbs

VG. SPENDING PER SUCCESS
Value
Total

2 636Pristine Fossils
4.00
10 544.00

2 636Primitive Resonators
2.00
5 272.00

Avg. converted costs per success
15 816Chaos Orbs
Converted costs for 2636 tries
15 816Chaos Orbs


Dude pretty easy is 15816 cHaoS OrBS really?

I dunno man you do you but ilv84+ cluster base is one thing and crafting your kind of jewel is another i m better off with my 15816 chaos orbs

As I said before with infine amount of currency they can be good but you are better off with a hh than a fettle jewel I suppose but what do I know right
Last edited by blocker2#0942 on Jul 6, 2020, 6:31:41 PM

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